Blacksmithy

Ah, the blacksmith with his simple hammer, forger of weapons both wicked and righteous along with the armor to defend against them. Becoming a grand master blacksmith requires dedication and perseverance, but the rewards are great!

The blacksmith uses nothing but a hammer, forge and anvil, yet creates some of the most powerful items available in Britannia. The road to becoming grand master is hard and many can’t handle it, but those who have made it never doubt that it was worth the investment. A good companion skill is Mining since you will need many, many thousands of ingots to hone your skills to the maximum level.
According to the talk around the forges, if you can master creating the perfect dagger, then you can become a grand master blacksmith making nothing but daggers! Amazing, especially since it takes so little metal to create a dagger. This has become the item of choice for aspiring smiths to craft.

  Item Resources Min. Skill % at GM

Exceptional %

Special Property
             
Armors
             
 
Ringmail
         
 Ringmail Gloves 10 Iron 12 100 100  
 Ringmail Leggings 16 Iron 19.4 100 94.8  
 Ringmail Sleeves 14 Iron 16.9 100 98  
 Ringmail Tunic 18 Iron 21.9 100 91.5  
 
Chainmail
         
 Chainmail Coif 10 Iron 14.5 100 100  
 Chainmail Leggings 18 Iron 36.7 100 72.3  
 Chainmail Tunic 20 Iron 39.1 100 69.2  
  Platemail          
 Platemail Arms 18 Iron 66.3 90.1 48.6  
 Platemail Gloves 12 Iron 58.9 93 50.4  
 Platemail Gorget 10 Iron 56.4 96 52.4  
 Platemail Legs 20 Iron 68.8 88.1 47.3  
 Platemail Tunic 25 Iron 75 86.2 46  
 Platemail (female) 20 Iron 68.8 86.2 46  
 
Helmet
         
 Bascinet 15 Iron 8.3 100 100  
 Close Helmet 15 Iron 37.9 100 70.7  
 Helmet 15 Iron 37.9 100 70.7  
 Norse Helm 15 Iron 37.9 100 70.7  
 Plate Helm 15 Iron 61.6 90.1 48.6  
 
Shield
         
 Buckler 10 Iron 0 100 100  
 Bronze Shield 12 Iron 0 100 100  
 Heater Shield 18 Iron 24.3 100 88.4  
 Metal Shield 14 Iron 0 100 100  
 Metal Kite Shield 16 Iron 4.6 100 100  
 Tear Kite Shield 8 Iron 0 100 100  
             
Weapons
 
 
Bladed
         
 Broadsword 10 Iron 35.4 100 74  
 Cutlass 8 Iron 24.3 100 88.4  
 Dagger 3 Iron 0 100 100  
 Katana 8 Iron 44.1 100 62.7  
 Kryss 8 Iron 36.7 100 72.3  
 Longsword 12 Iron 28 100 83.6  
 Scimitar 10 Iron 31.7 100 78.8  
 Viking Sword 14 Iron 24.3 100 88.4  
 
Axes
         
 Axe 14 Iron 34.2 100 75.5  
 Battle Axe 14 Iron 30.5 100 80.4  
 Double Axe 12 Iron 29.3 100 81.9  
 Executioner’s Axe 14 Iron 34.2 100 75.5  
 Large Battle Axe 12 Iron 28 100 83.6  
 Two Handed Axe 16 Iron 33 100 77.1  
 War Axe 16 Iron 39.1 100 69.2  
 
Polearms
         
 Bardiche 18 Iron 31.7 100 78.8  
 Halberd 20 Iron 39.1 100 69.2  
 Short Spear 6 Iron 45.3 100 61.1  
 Spear 12 Iron 49 100 56.3  
 Warfork 12 Iron 42.9 100 64.2  
 
Bashing
         
 Hammer Pick 16 Iron 34.2 100 75.5  
 Mace 6 Iron 14.5 100 100  
 Maul 10 Iron 19.4 100 94.8  
 War Mace 14 Iron 28 100 83.6  
 War Hammer 16 Iron 34.2 100 75.5  
             
 Magical Weapons
 Hell’s Halberd *

60 Iron
16 Daemon Steel
10 Rubies
3 Flesh of the Undead
10 Boards or Logs

95 BS
100 Tink
100 Alch
100 Tactics

64.9 32.2 7% chance to hit with explosion
 Judgement Hammer *

50 Iron
100 Silver
5 White Scales
5 Glowing Ingots
25 Frostwood Logs

95 BS
100 Tink
90 Alch
100 Tactics

70.4 35.8 10% chance to cast lightning
 Diamond Katana

15 Valorite
4 Black Diamond
50 Diamonds
1 Blue Diamond
10 Boards or Logs

92 BS
90 Tink
90 Tactics

87.9 47.1  
 Superior Diamond Katana *

10 Black Diamond
25 Diamonds
1 Blue Diamond
1 Diamond Katana

96 BS
100 Tink
100 Tactic

67.8 34.1 Bonus damage to reptiles
 Dwarven Battle Axe *

20 Mytheril
20 Valorite
4 Star Sapphires
2 Glowing Ingots
12 Boards or Logs

95 BS
100 Tink
90 Tactics

75.8 39.2 Bonus damage to ophidians
 Serpent’s Tongue

30 Old Copper
20 Verite
10 Emeralds
16 Green Scales

95 BS
90 Tink
80 Tactics

80.6 42.4  
 Dwarf War Hammer

10 Mytheril
10 Valorite
8 Sapphires

90 BS
90 Tink
70 Tactics

92.6 50.2 Bonus damage to terathans
 Blood Tentacle

10 Iron
16 Bloodrock
10 Rubies
10 Red Scales

90 BS
80 Tink

95.2 51.9  
 Goblin Clooba

10 Iron
40 Old Copper
8 Emeralds
40 Boards or Logs

90 BS
80 Tink

97.1 53.1 Bonus damage to orcs & goblins
 Wolfbane

10 Iron
32 Silver
8 Tourmalines
8 Boards or Logs

80 BS 100 55 Bonus damage to mammals
 Lionheart Axe

5 Sandrock
12 Citrines
18 Boards or Logs

80 BS 100

55

Bonus damage to snakes
Dragon’s Blade 30 Verite Ingots
75 Dragon’s Blood
10 Emeralds
15 Green Scales

92 BS
90 Tink
80 Tactics

87.9 47.1  
Superior Dragon’s Blade * 3 Reactive Ingots
150 Dragon’s Blood
10 Green Scales
1 Dragon’s Blade
96 BS
100 Tink
100 Tactics
67.8 34.1 Bonus damage to dragons

* Requires Recipe