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Posted by: imported_Gang-Bang
04-17-2009, 04:29 AM
Forum: General
- Replies (38)

I spoke to several people ingame and they told me that we have this script. First I did not believe, cos it never happened to me and plus maka told me once that here you can cut as fast as you can since autocut script just WON'T work on players. But people told me that when they were autokilled they even saw sys msg saying "You've been autokilled for using autocut script" or something like that.
So the question is - do we really have autokill script ? If so, then why? Since autocut doesn't work on players anyway, I tried it several times, it works only on NPC's.

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Posted by: smoke
04-16-2009, 12:07 AM
Forum: Suggestions & Ideas
- Replies (3)

Allow Dragon Blood// Dragon Scales to be sold to npcs seeing as players dont buy it? any thoughts on this

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Posted by: smoke
04-15-2009, 09:57 PM
Forum: Player Guides
- Replies (4)

Can you make me a macro to train tailoring with injection as a script? ex make it buy cloth sell bandana to raise the skill until GM. lemme know thanks Big Grin

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Posted by: smoke
04-15-2009, 12:49 AM
Forum: Suggestions & Ideas
- Replies (89)

Come on guys, the last two weeks we've had 40-50 clients because we had active staff hosting PVP events PVM events and just answering pages in general.

Now that the staff has gone afk and don't even put up on the shard (last 3-4 days) we've hit a peak of 26-30 people.. Also before staff says it's not up to them to create fun or that we have to try on our own we have been because almost every night me luda scare sleathin aereox phobia gang bang and madman go gank and when thats over i go hunt. Also I got stuck the other night and i couldn't do anything about it and lost my items because there hasn't been gms on or a single event in two days..

I mean were trying but at least give us something to work with.

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Posted by: imported_Shifty
04-14-2009, 01:58 AM
Forum: General
- Replies (10)

When in a gank or say in a 2v2 u have to manually target your opponent. So shouldn't that stay your last target until u manually target someone else? If you have targeted your opponent then heal/reflect your partner, why does he become your new last target? I understand that you technically are targeting your partner to heal/reflect him but it's a pain in the ass to manually re-target your opponent every time u heal/reflect your partner. Can't this be changed to; whoever u manually target becomes and stays your last target, weather or not u heal/reflect your partner?

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Posted by: smoke
04-13-2009, 08:22 PM
Forum: Technical Issues
- Replies (10)

Currently 2:22 EASTERN gets to verifying account and stops =/

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Posted by: imported_XoD
04-13-2009, 04:28 PM
Forum: Player Guides
- Replies (11)

It`s simple script written by me for gaining Lockpicking on any container.

Code:
#####################################################################
#
#                        Lockpicking Gain Script
#
#                    From Russia by XoD (c) 2009
#
#
#                            Instruction:
#
# 1. Create Object 'Box' and target it on your container
# 2. Create Object 'Key' and target it on key of your container in your backpack
# 3. Create Object 'Lock' and target it on lockpicks in your backpack
# 4. Lock your container
# 5. Run function 'lock'
#
#####################################################################

sub lock()
while NOT UO.Dead()
repeat
    UO.DeleteJournal()
    uo.waittargetground('Box')
    UO.UseObject('Lock')
    wait(5000)

until UO.InJournal('This does not') OR UO.InJournal("You are unable") OR UO.InJournal("The lock quickly")

if UO.InJournal('The lock quickly') OR UO.InJournal('This does not') then
    UO.DeleteJournal()
    uo.waittargetground('Box')    
    UO.UseObject('Key')
    wait(2500)    
endif
wend

end sub


* Check on a container openness \closeness is added
* Now script will not get off after world saving

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Posted by: imported_Rabbi Samild
04-13-2009, 03:01 PM
Forum: General
- Replies (11)

I've got a llama here that won't tame... been at it for half an hour. Bugged?

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Posted by: imported_Shade
04-13-2009, 02:01 AM
Forum: General
- Replies (8)

The new craft and resource gathering systems added are now enabled. For those who are interested I will start you all off in the right direction.

Stone crafting and mining: Stone mining takes the knowledge of a GM miner to accomplish. Once you have the needed skill you will have to learn how to mine it. To do so find a stone crafter npc and buy a manual that teaches you about the skill. These npcs can be typically found near mines like Minoc Mines, aka Mt. Kendall. This same npc also teaches you how to craft with the stones as well, through a manual, however to craft with the stones requires GM carpentry. Crafting with stones requires a special tool that npc sells as well.

Once you are able to mine stone you can simply click a normal pickaxe or shovel and set them to mine for stone as well.
*Important Note: Some people may need to hold shift to be able to set their items to mine differently due to a setting in more recent clients. This can be disabled by going into your options and deselecting the box that says "Hold shift for context menus".*

Sand Mining and Glass Blowing: Mining sand works exactly like mining stone, though a different npc teaches the skill. These npcs tend to be found at mage shops and around other alchemists, such as Britain Mage Shop. Once you are able to mine sand it can be used to create glass items. To craft with glass you must be a gm alchemist. Again, you will need to read a manual that the same npc sells along with a glass blowing pipe. Once you have the required knowledge and items, simply stand near a forge to begin crafting.

Swamp Mining and Clay Crafting: To mine clay, like the others, you will need GM mining. Once you have the skills needed you can mine at any swamp, though this time you will need a special shovel to dig it up. These tools can be bought off npcs who lurk around tinker shops, such as Britain's Tinker Shop. While there you may wish to buy a crafting tool since you will not need a second manual to learn how to craft with clay like the others mentioned above. This skill is based off tinkering and has a much bigger selection of craftables then the other 2 crafts.

For any questions I did not cover please direct them to this topic.

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Posted by: imported_Rabbi Samild
04-12-2009, 09:05 PM
Forum: Suggestions & Ideas
- Replies (5)

Perhaps we could add a bonus to players who vote in game through the vote stones. It could be something as small as a 1k gold pile or 100 logs. It'd be nice to have something to get the players motivated and get us moved up in the polls. We have been getting loads of new players and the shard population is way up. This could help us reach the population mark we deserve.

Regards.

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