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Welcome to The Hub Murray...
Forum: Ultima Online
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10-17-2024, 02:25 PM
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Ultima Online: Golden Age...
Forum: Ultima Online
Last Post: Elemental
01-28-2024, 09:03 AM
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New forum
Forum: Ultima Online
Last Post: Elemental
12-25-2023, 09:36 PM
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Ye Olde Sphere Shard
Forum: Ultima Online
Last Post: Mr.Columbus
05-04-2023, 08:09 PM
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FORGOTTEN WORLD the last ...
Forum: Ultima Online
Last Post: Mr.Columbus
04-26-2023, 05:40 AM
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Releasing scripts
Forum: Ultima Online
Last Post: Mr.Columbus
04-14-2023, 06:48 PM
» Replies: 64
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Uo Shard ?
Forum: Ultima Online
Last Post: Ermac
06-04-2019, 11:48 PM
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Expansion III Launches at...
Forum: Ultima Online
Last Post: Ermac
05-24-2018, 06:31 AM
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Hello!!!
Forum: Ultima Online
Last Post: Atlas
03-06-2018, 04:20 AM
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Cataclysm Shard still goi...
Forum: Ultima Online
Last Post: Atlas
03-06-2018, 04:15 AM
» Replies: 4
» Views: 2,862
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GUESSS WHOO!!!!!!
K-O-K-A-N-E
:icon_twisted::icon_twisted::icon_twisted::icon_twisted:
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Hi folks, im sad to say that during the past years it have been fun but today i am officialy resigning due to lack of time.
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i am truly sorry can you un ban my friend rains account ill not get on it anymore
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I have a question about the login process itself. I've come back to play and have forgotten my password, so I downloaded all of my files and went to log in. The first time it simply gave me the invalid credentials screen, and when I tried another password, it would freeze on the "Verifying Account..." screen. After about five minutes or so it will finally move on to giving me the next page (on a wrong password it will load the invalid credentials screen again, etc.). I can close down the client, give it five minutes or so, then re-start Razor and it responds normally.
My question is:
Is there a lockout timer after a failed login attempt?
If there isn't such a timer, is there something I can change so that I can actually try my different passwords without it taking hours to do so?
A bit of info on my install:
-Using Razor, information regarding Razor is all correct.
-My login file is the default login, as I was under the impression that Razor overwrites the login.cfg file anyway.
-I downloaded all of my UO files from in-x.org.
-Before loading Razor, I patched UO to it's latest version.
-After patching, I copied the .mul files into my directory.
I've tried different variations of each of these steps to try to resolve the 'freezing,' but nothing has worked.
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Can carpentry NPCs carry more boards so we can buy more off them like you can buy a lot of cloth from a tailor? Right now you can only buy 18 boards at a time and you have to wait for the restock time after that.
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Well it came to my attention while looking over some old screen shots a buddy sent me from old xuo, I thought it would be a good idea to add the command that tells people when you leave pits like in old xuo it would show how many people who are active if they leave the pits and it may promote ganking considering what town they enter. All in all i think it will provoke activity no matter what with no harm being done.
Heres the screen shot of what it said when you use to leave pits in old xuo and it worked out great. (dont mind the gold :p)
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Hail to all of Britannia! Is there anyone out there who seeks to train their combat prowress with me? Leave a message with my courrier and he will deliver it with the utmost haste!
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I just thought I should let you all know that dungeons are being looked over and getting a few touch-ups where needed.
Fire Dungeon: first level has been practically redone, as it was almost empty before. The second level was touched up as well but not nearly as much as the first.
Destard: Parts of Destard that were not being used now have been spawned and you may even find something new there as well.
Newbie Dungeon: The newbie dungeon was rebalanced and though nobody ever goes there (even though you are all newbs :p) its a better place for newcomers to get started now.
Will be reviewing the other dungeons in the next few days. If you have any suggestions about areas that need to be redone or beefed up feel free to reply here and let me know.
Also be sure to check out the changes, as you never know what you might find.
*UPDATE*
Ice Dungeon: Added a few new mobs in the first level as well as outside in the snow area.
Hythloth: Completely finished now and everyone should check it out as something never before seen has been added to the dungeon. If nothing else I am sure you will get a kick out of it.
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Can checks and commodity deeds be made not stealable? Would really suck to lose a check for 100k or a commodity deed for 10k ingots!
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I dont know why but when I make an organizer agent with a couple items to move (5 or more). The razor simply crashes. I dont know what it is about it, I use to do it normally and dont know why this is happening now.
Its impossible to macro carpentry now since I have to make 4 clubs and sell, restock, etc.. So its really slow macro ::eek::neutral:
Any ideas?