Latest Threads

Forum Statistics
  • Forum posts:65,190
  • Forum threads:5,776
  • Members:1,761
  • Latest member:ug2882slot

  Hey

Posted by: imported_Hydro
02-20-2010, 11:42 AM
Forum: General
- Replies (6)

Hey whats up guys

Print this item


Posted by: imported_crelak
02-19-2010, 08:04 PM
Forum: General
- No Replies

Hi im kinda stuck in this quest, i on part 3 where i been send to vesper with a letter, and now i need to find some mongbats there stole a item from the person, but i cant find them Sad, maybe anyone can help me ? Smile

Print this item


Posted by: imported_Taran
02-19-2010, 06:12 PM
Forum: General
- Replies (28)

As many of you know, if someone keeps killing himself over and over or if multiple players die at the same time in deathmatch a lot of players will crash.
This is an issue with UO and the client itself and it has always been this way, it's just more noticable now since we have more players. I think client 7 tends to crash less but that won't help injection players.

But if anyone gets reskilled or commits suicide just to crash other players, that person will get jailed. If people keep doing it, deathmatch will be disabled. Stop ruining the fun for everyone else, if you don't want to play just leave the DM or better yet, don't even join it.

Print this item


Posted by: imported_voodoo
02-19-2010, 08:36 AM
Forum: General
- Replies (26)

This is getting very stupid with prices for scrools and pots..ppl selling 100 fs for 5.5k , 100 mana pots 5k this is gettin dumb... Everyone Making Scrools And Pots Must Come To A Agreement With Prices!!! Prices Need To Go Up Up Up!!!!

Print this item


Posted by: imported_Boromir
02-18-2010, 10:55 PM
Forum: General
- Replies (95)

OMFG.. 3 weeks ago or something like that i bought a +20 Bardiche of Vanq from Gang-Bang, he has never used the weapon. I paid 220k for it.

Now i am fighting Michel Corleone in the duel arena.. i used the weapon just in like 15 till 20 duels, never did appear it was damaged or something.
And in a second it was gone, it must be destroyed i guess, don't think anything else did happen with it.
WHAT THE FOCK is this?

I'm quite pissed off, i lent 50k from my brother to buy this weapon, finally a weapon which i could duel or do tourneys with and then this happens. Still gotta pay him back.. I don't even have that amount of cash.

This gotta be kiddin'.. :rant:

Print this item

  Heya

Posted by: imported_Aghast
02-18-2010, 08:08 PM
Forum: General
- Replies (10)

Heya everyone..

Thinking about joining up again. Any old faces around? Smile

Print this item


Posted by: imported_Kamos
02-18-2010, 12:58 PM
Forum: Player Guides
- Replies (2)

Instructions are in the comments. Just set a container where your ingots are that you'd like to use to train. All made daggers will go in that same container.

Code:
; OzSmithing 1.0
;
; Smiths daggers and puts them into a container
; Restocks using same container
;
; == SETUP ==
; Put a smithing hammer on your characters hand and change %IngotContainer
; to be the ID of you container where you'll put the daggers and get
; ingots from. The container needs to be open when this script is run.

set %IngotContainer UYEHKMD ; ID of the container where ingots are and daggers go to
set %IngotAmount 99 ; How many ingots at a time taken from container at a time

while #TRUE
{
  chooseSkill blac
  if #skill >= 1000
  {
    event sysmessage ++ You have GM'ed blacksmithy! Congratulations! Halting macro.
    halt
  }
  gosub Restock
  wait 1s
  gosub Smith
  wait 1s
  gosub ArrangeItems
  wait 1s
}

sub Restock
  finditem RMK_BVI_DWJ C_ , #BACKPACKID
  if ( #FINDCNT < 1 || #FINDSTACK < 3 )
  {
    finditem RMK_BVI_DWJ C_ , %IngotContainer
    if ( #FINDCNT > 0 )
    {
      if ( #FINDSTACK >= 3 )
      {
        Exevent Drag #FINDID %IngotAmount
        Exevent Dropc #BACKPACKID
      }
      else
        ignoreItem #FINDID
    }
    else
    {
      event sysmessage ++ No more ingots to restock from! Stopping macro...
      halt
    }
  }
return

sub smith
SmithMore:
  finditem RMK_BVI_DWJ C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
  {
    if ( #FINDSTACK >= 3 )
    {
      set #LOBJECTID #FINDID
      event macro 17 0
      while ! ( #CONTKIND = IOIB && #CONTSIZE = 530_437 )
      {
      }
      set %clickX 285 + #CONTPOSX
      set %clickY 410 + #CONTPOSY
      click %clickX %clickY dmc
      set %wtfTimer #SYSTIME
      while ! ( #CONTKIND = IOIB && #CONTSIZE = 530_437 )
      {
        if ( #SYSTIME - %wtfTimer > 10000 )
          break
      }
    }
  }
  finditem RMK_BVI_DWJ C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
  {
    if ( #FINDSTACK >= 3 )
      goto SmithMore
  }
return

sub ArrangeItems
MoveMoreDaggers:
  finditem WSF C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
  {
    Exevent Drag #FINDID #FINDSTACK
    Exevent Dropc %IngotContainer
  }
  finditem WSF C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
    goto MoveMoreDaggers

MoveMoreIngots:
  finditem RMK_BVI_DWJ C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
  {
    Exevent Drag #FINDID #FINDSTACK
    Exevent Dropc %IngotContainer
  }
  finditem RMK_BVI_DWJ C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
    goto MoveMoreIngots
return

Print this item


Posted by: imported_Kamos
02-18-2010, 12:43 PM
Forum: Player Guides
- Replies (1)

This macro will tame any stangs, horses, llamas, orns or zostriches within 4 tiles of your character, shrink them and when there is no more mounts to tame near you, it will hide. To tame any spawning mounts I recommend you herd the mount to go to tile you occupy and run this macro. The mount will circle around you until it's tamed.

If you are training taming, I suggest you buy many relatively hard to tame mounts and release them all to same tile in your house using another character (make sure you separate any aggressive mount from others though) and run this macro with plenty of shrink potions on you.

Code:
; OzTaming
;
; Variables
; 1st 4 are stangs and horses, 5th is llama, 6th is Orn, 7th is Zos

set %Tamables QC_SG_OF_SF_EG_JG_KG
set %Specific #FALSE
set %SpecificTarget KPKI  ; ID of a specific target
set %Status idle
set %DEBUG #TRUE

if ( %Specific )
  set %Target %SpecificTarget
else
  set %Target N/A

while #TRUE
{
  set %jrnl #jindex
  gosub TameAnimal
  if ( %Status = Tamed )
    gosub ShrinkIt
  else
  {
    if ( %Specific )
      set %Target %SpecificTarget
    else
      set %Target N/A
  }
  if ( #HITS < #MAXHITS )
    halt
}
halt

sub TameAnimal
  if ( %Target = N/A )
  {
    if ( %Specific )
      event sysmessage ++ Specific ride tamed! Halting!
    finditem %Tamables G_4
    if #FINDCNT > 0
    {
      set %Target #FINDID
      set #LTARGETKIND 1
    }
    else
    {
      event sysmessage ++ No more rides around to tame! Halting!
      event macro 13 47
      halt
    }
  }
  if ! ( %Target = N/A )
  {
    set #LTARGETID %Target
    event macro 13 35
    target 60s
    event macro 22
    set %Status Taming
    wait 1s
    gosub ProcessResults
  }
return

sub ShrinkIt
  finditem ZUF C
  if #FINDCNT > 0
  {
    set #LOBJECTID #FINDID
    set #LTARGETID %Target
    event macro 17 0
    target 60s
    event Macro 22 0
    set %Target N/A
    wait 1s
  }
  else
  {
    event sysmessage ++ Out of shrink potions! Halting!
    halt
  }
return

sub ProcessResults
  while ( %Status = Taming )
  {
    if #jindex > %jrnl
    {
      set %jrnl %jrnl + 1
      scanjournal %jrnl
      if you_fail_to_tame in #journal
        set %Status idle
      if you_can't_tame_that in #journal
        set %Status idle
      if it_seems_to_accept_you in #journal
        set %Status Tamed
      if that_animal_looks_tame_already in #journal
      {
        if ( %Specific )
        {
          set %Status idle
          wait 1s
        }
        else
          set %Status Tamed
      }
      if you_are_preoccupied_by_thoughts_of_battle in #journal
        gosub OutOfCombat
    }
  }
return

sub OutOfCombat
  event macro 6 0
  wait 1s
  if ( G in #CHARSTATUS )
  {
    event macro 6 0
    wait 1s
  }
return

Happy taming Big Grin

Print this item


Posted by: imported_Kamos
02-18-2010, 12:27 PM
Forum: Player Guides
- No Replies

Code:
; OzHealing
;
; Change %water variable to whatever source of water you'd like to use
; when cleaning bandages. It need to be within range of your character.
;
; Items needed: some bandages on you, 1 XUO scroll and source of water

set %water TQHUCND

while #TRUE
{
  if ( #HITS < 100 )
    gosub BandageSelf
  else
    gosub XUOScroll
}

; Uses XUO scroll without targeting
sub XUOScroll
  finditem NUL C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
  {
    set #LOBJECTID #FINDID
    event macro 17 0
    target 3s
    key ESC
  }
return

; Uses a bandage on yourself
sub BandageSelf
  finditem ZLF C_ , #BACKPACKID
  if ( #FINDCNT > 0 )
  {
    set #lObjectId #findId
    event macro 17 0
    target 15s
    event macro 23
    wait 52
  }
  else
  {
    finditem AMF C_ , #BACKPACKID
    if ( #FINDCNT > 0 )
    {
      set #lObjectId #findId
      event macro 17 0
      set #lTARGETID %water
      target 2s
      event macro 22
      wait 1s
    }
  }
return

Change %target variable to whatever source of water you want to use to clean your bandages. I recommend a pitcher of water in your backpack or water trough at training grounds.

Print this item


Posted by: imported_Kamos
02-18-2010, 11:58 AM
Forum: Player Guides
- No Replies

Here is a compilation thread for all my EasyUO macros and guides. I'll add links to more guides and macros as time goes by and I make them. If some macros stop functioning or some macro is missing a feature you'd like to see, let me know. I can't promise I'll fulfill all requested modifications but I'll certainly consider all of them.

Training skills
Animal taming
Blacksmithing
Carpentry (Blank scrolls)
Healing (using XUO scroll)
Magery/Healing/Resist/Evaluating Intelligence/Anatomy/Meditation
Magic Resist
Combats

Resource gathering
Mining
Picking cotton and flax

Print this item