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Posted by: Valas
04-24-2011, 11:59 PM
Forum: Bug Reports
- Replies (4)

I have stopped getting gains from poisoning at only 1.0. Check it out.

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Posted by: Israfil
04-24-2011, 07:27 AM
Forum: General
- Replies (7)

Sorry guys I found a bug that crashed the server. Shade is in the process of fixing it and the shard will be back up in few. Sorry Tongue

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Posted by: Renald
04-23-2011, 10:01 PM
Forum: Technical Support
- Replies (2)

Says that we not authorized to use the private message system. Do we have to post a certain amount of times before it allows us to or ?

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Posted by: Galdor
04-23-2011, 10:05 AM
Forum: Bug Reports
- Replies (8)

Bard MPC's couldnt teach discordance...
they say i can teach discordance but when you try "teach discodance" they dont say i can teach thee ... price"

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Posted by: igor
04-22-2011, 07:29 PM
Forum: Technical Support
- Replies (4)

me and my friends are currently tryin to play at same home from 2 differents computers but he cant log on

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Posted by: Gatin
04-22-2011, 12:13 PM
Forum: Hall of Commerce
- Replies (7)

Vendor Buck in one shop (East Britaine)
MA scroll 2k per 100
Gh scroll 3k per 100
Light scroll 3k per 100
BS scroll 3k per 100
FS scroll 8k per 50
orn from 10-12k
mustang from 10k
some vanq weapon

Code:
Ore Type        Each        

Old Copper          8gp            
Shadow                8gp        

Silver              8gp        

Verite              10gp        

Rose              10gp            

Gold             12gp        

Ice              12gp          

Amethyst          15gp          

Valorite           15gp            

Bloodrock         20p          

Aqua              20gp          

Fire             40gp          

Mytheril        40gp          

Black Diamond           80gp          

Black Rock        90gp        

Oceanic              170gp

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Posted by: Eruliaf Cipe
04-22-2011, 10:49 AM
Forum: Suggestions
- Replies (1)

Is this disabled or something? if so it needs fixed it does like no damage and is an excellent spell for pvm

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Posted by: Shade
04-22-2011, 06:46 AM
Forum: General
- Replies (6)

Setting the skill gains for the bonus and adding a new cooling system to the server.
Should be back up very shortly.

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Posted by: Eru
04-21-2011, 11:37 PM
Forum: Events and Happenings
- Replies (4)

The forests of the southern part of the main continent have a long history of conflict between its backwater residents. Feuding clans would capture their enemies and execute them by hanging them from giant trees. However, after decades of being used for such purposes, the trees have absorbed the evil intent of the murderers and hunger for more death.

Please help hunt out these trees and destroy them to erase the threat and terrible reminder from the forests.

[50 Hangman Trees Remain]
[Rewards: Imagine Nickels, chance at a rare item]
[Target:]
[Image: hangmantree.png]

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Posted by: Redorb
04-21-2011, 07:29 AM
Forum: Suggestions
- Replies (8)

Lets start with my proposition:

I think the GMs should sponsor an ongoing event in which they create player characters or get other players to create some for the purpose of being the public enemy #1. The GMs would supply said characters with the resources necessary for pvp (IE, newbied armor/weapons, Potions, regents, and possibly scrolls depending on how that works here) and possibly give them some beefed out stats to make them harder to kill (black guards had 300 in each stat). They then make them attackable no matter where they are. Also people playing these characters need to remember that they are there to incite pvp and to eventually get killed.. Gotta play fair.

When these characters are killed they would drop their regents and pots and an item that can be redeemed for rewards. Rewards could be things like Armor, Magic Weapons, Craftable Weapons, Potions, etc.

Reasons to do this:

Because you insist on the ridiculously difficult skill gain, especially for crafts, pvp is pretty much non existent at this time.. And lets face it that's the reason 90% of the people here are playing again. You run the risk of the majority of your players getting bored while the ones that want to stay train skills.. But if everyone else leaves while they are macroing for the next month to get that alchemy/blacksmithing/Bowcrafting etc then they will have nothing to do once they are done (Hmm Sounds familiar...) Right now everyone is off macroing skills that will get the economy going and are necessary for pvp.. It would be nice for them to be able to actually do some pvping when they have time and macro when they don't.

In Conclusion:

It could use some fine tuning but I believe that implementing something like this would give pvp a bit of a jump start (especially if they could redeem the items dropped for pvp resources). Now i'm not saying add in vending machines for potions and such that make those craft skills useless.. The only thing that could be used would be the reward tokens.. And they can disappear when they are no longer needed.

I realise the shard is still young, but if you wait too long to do something to encourage the things that people play for it might be too late. Also i would imagine that as a new player logging in for the first time you would be more excited to see 1-5 people running around brit trying to kill this event character than 2 people afk macroing and a tumbleweed roll by the bank.

~Red

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