12-16-2007, 04:05 AM
Canaris Wrote:IN world? What does that mean exactly. Just the decoration? All other game mechanics except PvP? Can someone give definition for this vague statement? When exactly was it decided IN players wanted their "world" in this merge and how?
Everything in the world except for the Xtreme Dragons, a couple of XUO-armors, and the XUO weapons (which are all really a part of the PvP as well) were to be IN-world as I understood it. Not just the decoration, but where the monters spawn, what monsters we have, how much gold they have on themselves, how hard money/loot is to get, etc etc. Pretty much everything except for what I mentioned above that had to do with the world. I am not saying it was not worth it, because it really was. IN had a great world, XUO had a great PvP, merging was a real good idea and it helped both shards, it is just too bad that some people tend to want to change the PvP around way too much. I do however understand where they are coming from, I just find it sad since I for one know that this PvP is balanced and good, it is just too bad that most former IN-players has not experienced that yet =/
Canaris Wrote:About the skill transfers. Skillgain was really alot harder on IN:R (that's where IN players got transfers from) than it's here (let alone on XUO from what I have been reading). What's all this talk about "having to swallow all IN parts" and transfers being included there? Isn't it only fair IN people get more skills transfered if skillgain was alot harder there?
Think about it this way. The former XUO players had to loose most none-combat skills AND items when merging. Former IN-players got to keep almost all their skills, but loose pretty much as many items. This is in my eyes a slightly harder blow on the former XUO community considering they did not WANT a harder skillgain, they did not WANT to loose their skills, it was we who decided that it would be for the best in order to get an even better shard created. Of course they could have complained about that they lost lots of skills while the former INers didn't (even if it was only fair due to that IN skillgain was way slower). Of course they could have complained about that they got most of their things taken away except for the PvP and some gold / tourney prizes. I'm not saying the transfer was not fair, it was fair, we made it fair even tho it had to be costly for both sides, but that does not mean that they could not have complained just like some people in here complain about the PvP right now, and just like some people have complained about the PvP in several other threads. I just think we should give the XUO players some credit, because they have lost a lot of things, and most of them have not complained once, I am actually proud of them for that, and that's all I wanted to say regarding that issue. :]
Canaris Wrote:If there has been a topic about any of these things already with answers, then I'm sorry I missed it, just a link will do. Cheers.There has probably been topics about everything we are talking about in this thread. But finding that topic and linking will probably take even more time than it took me to write this reply, so I figured I'd do this as well, plus this way you get an straight answer directly towards your questions, which is always better in my opinion. :]
Regards,
Hate
P.S: All I'm saying is that what the former XUO players had to adept to is pretty much the world, and what the former INers had to adept to was the PvP. I just think that we should give the former XUO players some credit for almost not complaining once, even tho it apparantly have been some things that they could have chosen to argue about if they wanted to.