12-14-2007, 10:55 PM
Why is it that our two communities can't seem to come to an understanding? What problems are hindering a mutual understanding amongst the lot of us?
The hot topic seems to be the PvP that exists on IN:X. It's apparent that PvP seems to not be satisfying both parties currently. The XUO players are the PvPing majority and thus have the most arguments for/against/about the state of the PvP. However, they are not the only ones that enjoy PvP, which is where one of the more prominent problems comes from. Introducing a drastically different server such as IN to XUO's mix is hairy. On IN, the PvP, while not drastically different, was certainly a culture shock in comparison to how it was on XUO. Trying to reach a compromise on the two server's styles is creating a lot of conflict. The XUOers want a carebear free server with quick skills and die-hard PvP, whereas INers want a more "work to earn it" type of skill gain in conjunction with noble and meaningful (in a sense) PvP. Being the majority of the PvPing community, XUOers appear to want their voices to mean more than IN's because it is more up their alley. This is a sort of selfish way of thinking in that XUO aren't the only ones who PvPed out of the two shards, so in order to combine the two styles...some changes have had to of been made. Likewise, PvPers on IN's behalf feel the same way in that they've had to compromise their habitual ways of fighting.
Now, as far as roleplaying goes, there are those who love it and those who hate it. On IN there was a large roleplaying community and vice versa on XUO's behalf. Not to say that there were/weren't roleplayers on both servers, because there were some of both. The thing is though is that some players are mocking others because of the way they play the game. There is no real need for this and it will only bring about more trouble and bickering. If you are some "l33t" guy, it seems like you're only wanting to get a kill because you're "that" kind of person and when someone tries to roleplay with you it just doesn't matter. Likewise, roleplayers seem to be teaming up to eradicate those "l33t" guys, but they are just acting like them. Instead of creating a boundary like that, why not just interact and stop ruining a roleplayer's immersion? If you don't care to roleplay, you don't have to, but at least be courteous enough to either not talk or try interact in a way that won't ruin someone's fun and cause them to say to themselves "God, I hate guys that just kill whatever and spam LOL & noob when they do it." Doing that kind of stuff will get you nowhere, because it's just ruining the game for someone. Sure, you're happy about it, but I've seen it push people to the point of leaving a server. Why in the world would you push to have someone leave the server? This is a game that CAN NOT BE WON, nor will it ever be won, so you may as well just try to habitat someone else's playstyle while having your own. It's another compromise we all have to and should (if we haven't), make.
Look at the mouther of the dragon, the forums. How disgusting has this place become recently? INers are calling out XUOers and vice versa. People are creating lines of division and creating a civil war. Nothing is going to be resolved by cursing someone out, flaming them just because, throwing out a ton of "noob" and "lol" type remarks or by saying something negative about the place they come from. You will get nowhere in doing so, so you might as well stop it and try to converse respectfully. Try to get both sides of the story before you speak. Trust me, I've only recently realized that and I feel disgusting for having flamed a couple of people myself before doing so. It's childish, it will not take you far at all, and while your respect with one person may go up...it'll decline for many more.
On the same subject of the forums: What is wrong with the staff? It seems like every other thread is telling them what they are doing wrong and how they should do their jobs. It's terrible to see both IN and XUO players talking about how much this server sucks and that it has nothing to offer. It's hard not to say "suck it up or leave," but that's kind of the only thing that comes to mind. Instead of flaming the staff, disregarding their hard work, or degrading what's been implemented...try a little more constructive criticism. The more constructive criticism and input the staff gets, the more things will change for the bettter. We are, for the most part, leaving the staff in the dark as to what we want. However, we expect what we want to be done will be done by the staff, and when it doesn't happen we get pissed off while all the while we didn't tell them one thing about what we wanted. This is a disgusting habit that we have to stop, guys. They are here to help us and us them; the staff are members of the community too.
Look, XUO player or IN player, need to realize that we've all made sacrafices. We can't let ourselves get too arrogant or selfish in our opinions, actions, or motives. If you're upset about giving something up, so is someone else on the other side. We've got to knock down this Berlin Wall we've built up between our servers, otherwise we're going to fizzle out as a server by next summer. If IN was good enough by itself, we wouldn't be in this situation and things would be just fine. Likewise with XUO, if it was good enough, it'd still be up and running on it's own. However, that's not how things happened. There was a supported merger that happened, both shards have had to make compromises and sacrafices. Things will not be the same so we can either complain about that or move forward and create a community that'll take us the distance.
We are all brothers and sisters now, whether or not we like it. If we split, our servers will either be lackluster or non-existant. I'm tired of using IN or XUO and not IN:X.
I am IN:X.
You are IN:X.
We are IN:X.
The hot topic seems to be the PvP that exists on IN:X. It's apparent that PvP seems to not be satisfying both parties currently. The XUO players are the PvPing majority and thus have the most arguments for/against/about the state of the PvP. However, they are not the only ones that enjoy PvP, which is where one of the more prominent problems comes from. Introducing a drastically different server such as IN to XUO's mix is hairy. On IN, the PvP, while not drastically different, was certainly a culture shock in comparison to how it was on XUO. Trying to reach a compromise on the two server's styles is creating a lot of conflict. The XUOers want a carebear free server with quick skills and die-hard PvP, whereas INers want a more "work to earn it" type of skill gain in conjunction with noble and meaningful (in a sense) PvP. Being the majority of the PvPing community, XUOers appear to want their voices to mean more than IN's because it is more up their alley. This is a sort of selfish way of thinking in that XUO aren't the only ones who PvPed out of the two shards, so in order to combine the two styles...some changes have had to of been made. Likewise, PvPers on IN's behalf feel the same way in that they've had to compromise their habitual ways of fighting.
Now, as far as roleplaying goes, there are those who love it and those who hate it. On IN there was a large roleplaying community and vice versa on XUO's behalf. Not to say that there were/weren't roleplayers on both servers, because there were some of both. The thing is though is that some players are mocking others because of the way they play the game. There is no real need for this and it will only bring about more trouble and bickering. If you are some "l33t" guy, it seems like you're only wanting to get a kill because you're "that" kind of person and when someone tries to roleplay with you it just doesn't matter. Likewise, roleplayers seem to be teaming up to eradicate those "l33t" guys, but they are just acting like them. Instead of creating a boundary like that, why not just interact and stop ruining a roleplayer's immersion? If you don't care to roleplay, you don't have to, but at least be courteous enough to either not talk or try interact in a way that won't ruin someone's fun and cause them to say to themselves "God, I hate guys that just kill whatever and spam LOL & noob when they do it." Doing that kind of stuff will get you nowhere, because it's just ruining the game for someone. Sure, you're happy about it, but I've seen it push people to the point of leaving a server. Why in the world would you push to have someone leave the server? This is a game that CAN NOT BE WON, nor will it ever be won, so you may as well just try to habitat someone else's playstyle while having your own. It's another compromise we all have to and should (if we haven't), make.
Look at the mouther of the dragon, the forums. How disgusting has this place become recently? INers are calling out XUOers and vice versa. People are creating lines of division and creating a civil war. Nothing is going to be resolved by cursing someone out, flaming them just because, throwing out a ton of "noob" and "lol" type remarks or by saying something negative about the place they come from. You will get nowhere in doing so, so you might as well stop it and try to converse respectfully. Try to get both sides of the story before you speak. Trust me, I've only recently realized that and I feel disgusting for having flamed a couple of people myself before doing so. It's childish, it will not take you far at all, and while your respect with one person may go up...it'll decline for many more.
On the same subject of the forums: What is wrong with the staff? It seems like every other thread is telling them what they are doing wrong and how they should do their jobs. It's terrible to see both IN and XUO players talking about how much this server sucks and that it has nothing to offer. It's hard not to say "suck it up or leave," but that's kind of the only thing that comes to mind. Instead of flaming the staff, disregarding their hard work, or degrading what's been implemented...try a little more constructive criticism. The more constructive criticism and input the staff gets, the more things will change for the bettter. We are, for the most part, leaving the staff in the dark as to what we want. However, we expect what we want to be done will be done by the staff, and when it doesn't happen we get pissed off while all the while we didn't tell them one thing about what we wanted. This is a disgusting habit that we have to stop, guys. They are here to help us and us them; the staff are members of the community too.
Look, XUO player or IN player, need to realize that we've all made sacrafices. We can't let ourselves get too arrogant or selfish in our opinions, actions, or motives. If you're upset about giving something up, so is someone else on the other side. We've got to knock down this Berlin Wall we've built up between our servers, otherwise we're going to fizzle out as a server by next summer. If IN was good enough by itself, we wouldn't be in this situation and things would be just fine. Likewise with XUO, if it was good enough, it'd still be up and running on it's own. However, that's not how things happened. There was a supported merger that happened, both shards have had to make compromises and sacrafices. Things will not be the same so we can either complain about that or move forward and create a community that'll take us the distance.
We are all brothers and sisters now, whether or not we like it. If we split, our servers will either be lackluster or non-existant. I'm tired of using IN or XUO and not IN:X.
I am IN:X.
You are IN:X.
We are IN:X.