Posts: 16
Threads: 4
Joined: Nov 2007
please, don't implement malas/ilhesnar. =P
Posts: 64
Threads: 14
Joined: Oct 2007
Jerek Stormgard Wrote:Can we hope to see Ilshenar and Malas in the future...?
PLEASE, no.
Posts: 1,513
Threads: 104
Joined: Jan 2007
for the moment no. the whole of either map will not be accessible. there is however, 1 event coming from XUO whose arena was in ilshelnar. there are also some other areas (such as pits) found in malas.
Thanks,
GM Pande
[SIGPIC][/SIGPIC]
Posts: 2,448
Threads: 164
Joined: Nov 2006
- You can now use Sewing Kit on leather
- Removed dex penalty loss on some armor pieces
- Fixed issues with begging, it should now work properly
- Removed effects when casting manadrain on players (spell doesnt work on players)
- Increased Vampires' magery damage
- Fixed bug with potionkeg not displaying shrink pots
- Alchemy messages now only appear for the person making them
- Removed bones from lootdrop for serpents
- Removed Auto-dispel and rummage from some mobs
- Fixed issue with hiding where ghosts could reveal hidden players
- Packanimals are now karma blue for other players
- Vendors now have less gold in their backpacks
- You can now drop items into a locked chest
- Removed HornedHides, HornedLeather, BarbedHides, BarbedLeather, SpinedHides and SpinedLeather.
- Finished guilddoors, added command to check what GuildID a person has
- Modified the animaltaming algo a bit
- Bottles and trashbarrels are now craftable
- HarborMaster is now karma blue
- You can now use commands when hidden with spell. Fixed so .wop works as intended when hidden with spell
- Removed map restrictions from Malas
- EV's no longer attack hidden players
- Passwordchange pages no longer display desired password
- Rearranged the scripts a bit, removed some old INR scripts that wasn't needed.
- Added some error checking code to Notoriety.cs
- Fixed 2 bugs (possibly 3, can't recreate it) with guards.
- Fixed so that you wont turn crim if you heal monsters with bandages.
- Lowered the fail rate on DP and manas.
- Fixed an issue where only the owner could lock down items.
- Made clubs a little worse, so that people can macro mace.
- Minitrashcan made them like trashbarrels.
- Changed all the vendors stock to random.
- Changed 15 to 20 characters on the guildabrebiation name.
- Changed the stuck help so you get teleported to a random spot. Fixed bug where you could end up in Trammel.
- You can now only use Archery Butte if you archery is below 30
- Added response to "I must consider my sins" if not a guardcandidate
- You can no longer get wool from summoned sheep
- Gargoyle pickaxe removed from loot
- Made it so that crim and murderers have different hue in the menu on menu.
- Added name filtering to the on menu, ".on mak" will give you all players online with "mak" in their name.
- Increased the corpse open distance, loot distance is the same.
- Club now requires 3 logs to craft instead of 4
- Added antimacro gump to farmable items and when you cut sheep for wool
- You now gain resisting spells when hit by magic arrow
- You can now recall off boat keys
- Fixed issue where peacemaking would make you unable to use another skill
- Changed back gold drop on TreasureMapChest so it's 1000*lvl again
- Changed mana pot code a bit.
- Changed potion code. Made so that all spells have a drinking delay (could have been used to "bug" macro alchy)
- Changed the sell prices for alchemy to balance alchemy skill gain.
- You will now get a pair of scissors when you create a char with tailoring
- Changed the mages buying prices for scroll. Was an issue with fireball.
- Made magic resist twice as hard to gain
- You can now loot while hidden
- Minitrashcans now remove items inside it after 20 seconds instead of 3 minutes
- You no longer animate if you're out of ammo when shooting, also added a message
- Healers can't resurrect you in houses anymore
- Changed default vampire shroud hue to 1150
- Theres now an animation when crafting items when using carpentry just like sphere
- Changed vendor restocking, it is now 20-40 mins. If you kill the vendor it will restock. Restock timer will change every time it restocks.
- Fixed so that untamed creatures no longer disappear in houses.
- Changed bottle weight from 1 to .2
- Ogre lords now makes even more damage
- Fixed bug where shooting with a ranged weapon would consume 2 ammo instead of 1
Posts: 309
Threads: 25
Joined: Jan 2007
Very nice update mate.
Need Logs? PM Me.
Support Your Local Log-Dealer!
->
Mark Forums Read <-
Posts: 1,513
Threads: 104
Joined: Jan 2007
woohoo
![Big Grin Big Grin](https://in-uo.net/forums/images/smilies/biggrin.png)
keep em coming maka
sorry for late reply :p
Thanks,
GM Pande
[SIGPIC][/SIGPIC]
Posts: 2,448
Threads: 164
Joined: Nov 2006
- Changed "charges left" msg on runes to display over the char instead of a sysmessage
- Lowered chance to tame an animal if your taming skill is lower than mintameskill on the animal
- Fixed bug where magic arrow would consume double resources
- Failing to create a scroll now only consume half mana
- Blank scrolls are now craftable through the carpentry menu
- Fixed so items have an 's' at the end when stacked
- You can now use the stuckmenu even if you are a murderer
- .wop now reveals you if you are hidden with skill (not spell)
- Increased timer on PolymorphSpell, also added sound
- Fixed so mobs drop hides again
- Fixed another plural name issue
- Shrinks should now be easier to make, also it now consumes only 2 batwings instead of 8
- Made plate armors a bit easier to craft
- Removed magical fishes and treasuremaps from fishing. Treasuremaps because they aren't displaying properly and we need to fix that first
- added a new command "addtobank" that will make easier and faster give prizes on tours
- Fixed bug where Fireball would consume double resources
- Added guildchat from XUO. Usage: ".g [<text>|list]"
- Fixed bug where you would be able to get ressed inside houses
- Wands now have a delay again
- Fixed bug with AnimalTaming that would make the chance to tame algo completely messed up.
- Dispel and massdispel are not harmful actions anymore
- Creatures can now teleport through moongates
- Added a range and LOS check when getting ressed by healers
- Fixed bug where you couldn't dispel polymorph and some other dispel bugs
- Made a script that automatically syncs the SQL-database so the server wont crash anymore (I hope)
- Dispelling gates or casting stonewall on gates now prevent teleporting.
- Added pickaxe as a reward for mining. Also made some changes to the RewardGump.
- Added a new pitsteleporter (not in use yet)
- Fixed you you cannot provoke vendors and so it's a criminal act (To-do: Fix the messages popping up saying they are attacking you)
Posts: 21
Threads: 0
Joined: Mar 2007
Posts: 19
Threads: 3
Joined: Feb 2007
i wonder when xtreme monsters will be put?
вот так и живем...
Posts: 107
Threads: 5
Joined: Oct 2007
Thank you Taran, much appreciated.
Posts: 20
Threads: 3
Joined: Dec 2007
uhm...i suggest to all the staff and the game developers and whoever makes the script...to read some of the topics in "suggestions & ideas"
i placed a few...others placed some...and besides that...in the start of this topic is written "weekly update of changelog"or something like that...but i don't see any updates and changes since dec. 1st...or so...i can be wrong.
i and others had
many discusions about
many things...and i think its a good idea to let us vote for things...no stuff that might spoil us, but things like more special rides spawnlocations, more hues for rides, nightmare tameable
![Rolleyes Rolleyes](https://in-uo.net/forums/images/smilies/rolleyes.png)
and random spawn locations etc.
just read some of the "suggestions&ideas" and make a new changelog soon, more agree then only me.
gr. Darkichus.
![Confused Confused](https://in-uo.net/forums/images/smilies/confused.png)
urprised:
[SIZE="2"]I am as a Stone in Focus, as a Structure from Silence...:neutral: But on the other hand i am a Master of Violence...:badgrin:[/SIZE]
Posts: 53
Threads: 8
Joined: Dec 2007
Bump
-
Just some Newb who wants to make this shard the best!
"Don't Just be good, Be good for something."
http://www.apollopony.net/video/breakdance_pope.mov