06-12-2007, 08:34 PM
I'll try to give you a weekly update on what's going on from now now. Beginning with this:
- Added a few wall ids to StaticWalls
- Changed the hit and miss sound on ExecutionersAxe
- changed the amount of blan k scrolls a scribe sell from 999 to 45 also
- changed the cost from 5gp to 6gp eachAdded surcoat to the buy list of tailors and also tried to change name of shirt to "plain Shirt"
- Added hairstyledeed
- Fixed a raresvendor buy menu issue.
- added a new vendor, that is supposed to sell rare items such as rare dyetub
- fixed some EventSupplier issues.
- changed some prices on the buy/sell list, added some items to the buy/sell list
- fixed some tailor buy menu issues and barkeepers sell list
- ReagentStone, you should now not buy when you close the gump. You should now no longer be able to erase the text on the gump, and bag 1 button should be fixed.
- added skirts in to the tailor
- Made it so EV attack everything. I commented out the overridden OnThink method... it wasn't a good way of handling it. I also made the changes to BladeSpirits.cs, because I assumed Blade Spirits behaved the same way.
- fixed the weaver so it only sells 1 bolt of cloth instead of 4 different ones, then fixed the yarn problem because it sold 3 different types, finally fixed the cloth problem because it sold 4 types of cloth. now all the cloth you can buy/cut from a weaver and a tailor will all be the same item ID along with the bolts and yarn all being the same item id
- Removed the second type of cloth with itemID 5991 from the Tailor vendor menu. Now all cloth that you can purchase and cut is the same type.
- Bug ID 0000306: Made it so all corpses are named "Body of x", where x is the name of the mobile that died.
- Made it so summoned creatures don't count as followers.
- Fixed a bug where only one creature of a given type would be summoned, and any other summon would just move the one creature to the new location.
- Fixed it so the Summon Creature spell asks the player where to put the creature, rather than just automatically choosing the players location. Also fixed a typo in one of the messages.
- Made namechanges to mobs. Capital letters in names and removed "a" and "an" before name
- Froze the casino to the world, added decoration inside.
- Moved some places in GA to other parts of the world, not finished.