04-19-2010, 01:11 PM
Muto Wrote:
- LargaBattleAxe speed slowered a little.
does this mean you will implent it to the auto supply tours?
- regards, Fable
Muto Wrote:
- LargaBattleAxe speed slowered a little.
Quote:Added new random treasuregems to avoid autoloot in Monsters Bashes.Ugh, I misunderstood this. Apparently the itemid of the treasure gem is random. I thought that it was a gem that would give a random award. That's something that would be really useful. That or a way to add items to the treasure gem via XMLSpawner (right now you can only do one. More either doesn't work or crashes the shard)
Eru Wrote:Apparently the itemid of the treasure gem is random. I thought that it was a gem that would give a random award. That's something that would be really useful
Muto Wrote:
- Added new Oclock Spawn.
- Added new random treasuregems to avoid autoloot in Monsters Bashes.
- Protection bug wich set your Virtual Armor to -6 fixed.
- Paralyze and Clusmy bug fixed. You were able to harm the target even if he had reflection.
- Ressurect its enabled in Hythlot.
- Prize Stone will give you 8k for one Team Tour ticket and 17k for two Team Tour Tickets.
- Prize Stone will give you 80k for Tourney Ticket.
- LargaBattleAxe speed slowered a little.
- Many Monsters loots have been changed, if you think something its wrong with any monster email me at [email protected] with detailed info and I'll check it.
- Reagents Stone price reduced to 4600gp.
- Added RandomAccCristals to loots.
- We are working on a new dungeon.
Promoe Wrote:That could've been useful, but wouldn't help to avoid Injection autoloot. Once you added treasure gem players will get it's ID and will be able to autoloot it on next MB. So changing it is best we came up with.
Of course system that would reward you with treasure gems based on damage you/your summons dealt to the mob would be better, but we need someone to script it for us
Promoe Wrote:That could've been useful, but wouldn't help to avoid Injection autoloot. Once you added treasure gem players will get it's ID and will be able to autoloot it on next MB. So changing it is best we came up with.
Of course system that would reward you with treasure gems based on damage you/your summons dealt to the mob would be better, but we need someone to script it for us
smoke Wrote:nvm i win
thanks to monkey and peter griffin for hlping me get it
phobia Wrote:omg dude you know how i know your gay you ****ing youtubed taylor swifft
smoke Wrote:don't hate