Posts: 2,448
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- Fixed an issue with paging gump due to previous fix
- Reports won't display staff members skills and stats anymore
- You can now sell fishsteaks to barkeepers
- Fixed bug where you could use skills through tools when that skill was disabled in the region.
- LiftOverride is set by default on GuildContainers now
- If you drag an item while overweight and get disconnected the dragged item will end up in your bank instead of at your feet.
Posts: 122
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Remove Trap Skill?? Did you fix it??
and thansk for this updates...
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Posts: 2,448
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No sorry, I've been away and haven't had time to fix it.
Hmm it seems I forgot to add it to the bugtracker as well, what was the problem? You cant gain skill?
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Yes when you train Remove Trap Skill you cant gain skillpoint and cant teach this skill whit mpcs...
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Alright, I added it to the bugtracker.
Hopefully it will be fixed until next server restart.
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and "Faction Trap Removal Tool" is useless...
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- Added a message to the skill ItemID when an item is already identified
- Made all weapons and armor dropped by monsters identified by default
- Removed faction stuff from tinkering menu
- Improved functionality on the customregion skillblocker
- LoS and range checks are now made with axes and polearms when cutting corpses.
- GameMasters and above can now see guildchat. Increased hearing range on partychat (same as guildchat)
- Filtered out some speech from hearall
- Added a setting to the region controller "AllowSpecialAttacks" to allow criticals or not from the new weapons.
- Changed kindling weight from 5 to 1
- Enabled custom housing, more changes might be needed. Find out more here
- Tweaked the old IN weapons and added a new bow: Black Widow. Left to do is recipes and quests for the recipes
- Added an option to the region controller to move a player when they logout
- Changed price on TaxidermyKit from 100k to 1k
- Beholders now drop treasuremaps
- You are now able to gain removetrap skill
- You can no longer warn players that have a higher accesslevel
- Increase goldrop in Training Grounds
OMG change log is so big it hurts my eyes to read it!:p
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- When you demolish a custom house the message now says the bankcheck is added to your backpack instead of bank
- Changed bankcheck font to ascii
- You can no longer craft items without having your tool in your backpack. For blacksmithing you must have your smithhammer equipped.
- Minor modification to HearAll
- Added an option to the regioncontroller: AllowSkillGain
- Added invisibility potions to test
- You can no longer recall or gate from the runebook if you move after doubleclicking it if it's not in your backpack.
- AnimalLore now uses the standard RunUO gump to make it easier to see stats and skills on creatures.
- Set tamable false on some monsters that you couldn't tame anyway.
- Shipwrecked item names are now displayed properly
- Players won't be attackable to each other anymore after dueling on DuelStone.
- Stepping on custom event suppliers no longer cause server lag
- Removed all 50+ warning messages from console.
- Added Death by Dice controller.
- Made dwarven battle axe twohanded
- Modified the OnlineClientGump
- Added a command to make it easier to spot multiple accounts logged in on the same IP.
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Did you solve the trophy problem??... Malik noted it his bug report...
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Posts: 2,448
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Hmm nope, it's not on the bugtracker.
I'm not sure what the bug was, but send Malik a PM about it or post it in bugreports.