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Due to recent events I'm making a stand when it comes to looting guildhouses and I've decided that it is not allowed. This is not a carebear server but if a guild gets looted that can damage a big part of the community and possibly make them quit. It will also make it much more difficult for new players to find guilds to join since people will only recruit those they trust.
I think most players will agree with me on this, there is nothing good about guild looting really.
Regular house looting is still allowed though and if you are the only person in the guild then that counts as regular house looting as well.
How about a link to the status page from the forum? Right up there with Forum, What's New, and In-game Chat.
Dunno if this is possible.
But can the vendors be made so that the owner can see what players have bought what.
That way you can get a small fealing about who is buying what and perhaps take contact to your coustomers and give them special prices for large amounts of certain gods outside the vendor system!
I've been talking to Taran about implementing something like this, but I thought it would be best to get players thoughts first.
Basically, the system would check all items in all vendors in the world, then generate an HTML file that could be loaded and searched by players on the site.
For example, it might show a single item as something like this, only with better formatting:
Iron Ingots (1000) - 10000 gold - 10 g/ea. - George - Britain (123,456)
So if you needed iron, you could see who has it, what the best price is and where to go get it.
The plus side of this is obvious. It's easier to find items you need, where to get the best price, and sellers can have their items found more easily without having to constantly update threads on the forums.
The negative side is a bit more subtle. For instance, people can easily get into wars of lowering their prices, which some people will not like, while others will. Also, by being able to see what IS in stock and what is NOT in stock, someone who devotes lots of time to watching the market and gathering what's needed can easily rake in tons of cash.
Both of those can also be seen as positive effects as well, though.
I'll leave a poll open here on whether you like the idea or not. If you're not sure yet, feel free to wait on voting until you've made up your mind based on the discussion as you can't change your vote once it's placed.
Forgot that in the thread title, the macro is for Injection
it will raise swords to gm, then fencing, then mace. You should get tactics GMed along with parrying by the time you raise these three to GM. Take pitcher of water if you want it to wash bandages. It will attack last target so target your sparring partner before launching it.
Right now the items are set - shield=heater and the practice sword\kryss\club from the merc camp. Change the type of vars below to change it.
#
#
#Combats!!!
#
var sword='0x13B9'
var kryss='0x1401'
var shield='0x1B76'
var club='0x13B4'
####################
sub combatraiser()
var weapon=sword
UO.UseType(shield)
wait(400)
UO.UseType(weapon)
while UO.SkillVal('Swordsmanship',1) < 1000
UO.Attack('lasttarget')
wait(500)
if UO.Life < 80 then
UO.BandageSelf()
wait(300)
UO.UseType(shield)
wait(200)
UO.UseType(weapon)
wait(2500)
UO.Attack('lasttarget')
endif
if UO.Count('0x0E20') > 20 then
UO.WaitTargetType('0x1F9D')
UO.UseType('0x0E20')
wait(200)
endif
wend
wait(2000)
FENCxp()
endsub
sub FENCxp()
var weapon=kryss
UO.UseType(shield)
wait(400)
UO.UseType(weapon)
while UO.SkillVal('Fencing',1) < 1000
UO.Attack('lasttarget')
wait(500)
if UO.Life < 80 then
UO.BandageSelf()
wait(300)
UO.UseType(shield)
wait(200)
UO.UseType(weapon)
wait(2500)
UO.Attack('lasttarget')
endif
if UO.Count('0x0E20') > 20 then
UO.WaitTargetType('0x1F9D')
UO.UseType('0x0E20')
wait(200)
endif
wend
wait(2000)
MACExp()
endsub
sub MACExp()
var weapon=club
UO.UseType(shield)
wait(400)
UO.UseType(weapon)
while NOT UO.Dead()
UO.Attack('lasttarget')
wait(500)
if UO.Life < 80 then
UO.BandageSelf()
wait(300)
UO.UseType(shield)
wait(200)
UO.UseType(weapon)
wait(2500)
UO.Attack('lasttarget')
endif
if UO.Count('0x0E20') > 20 then
UO.WaitTargetType('0x1F9D')
UO.UseType('0x0E20')
wait(200)
endif
wend
else
endsub
I'm having issues joining the thieves guild....... i have enough hours ingame, im no longer young, and i have over 60 stealing. Yet he still says i am too young to join.... i have well over the 48 hours needed in game. Can a gm help me out? its frustrating to say the least
Hey guys,
I just used the patcher to install my injection. Everything is fine until i try to enter in my account... It just pop a ''couldn't connect'' message. I used ''No Encryption'', I checked the 4.0.1 version thing. I also read some of the injection help topics but it didn't help me. I think it might be the ignition. What do you think ?
Elkan now has invul armor fort armor guard armor each peice is sold sepertlay and cheap prices!!!!
What an amazing treat that the scripters of this fine server has put in
the time and effort to make a RP event for this seasonal event,
I've already got 40 petals and saving for me bow !
I have noticed that the flowers spawn within a boxed area to the south
of the city...