Dude anyone who doesn't agree with this change isn't thinking straight... There is absolutely no reason why paralyzing someone shouldn't fizzle recall... That is blasphemy IMO and I've been hoping this BUG gets changed for..... a very long time.
I have no idea why you guys think if para should fizzle recall, it should fizzle all spells.... Recall has ALWAYS ALWAYS ALWAYS been a spell that gets fizzled by EVERY harmful spell no matter what.
This idea doesn't "help" gankers it solves a PROBLEM with the current system.
I have played ~7 shards, never once have I seen recall over power ANY harmful spell... EVER!
edit: landing parafields, walls, and firefields on someone's tile whether they are invis or visible should ALWAYS fizzle recall. ALWAYS.
edit: recall is your get out of deep shit free card, there's no reason why it should be so easy to get out of a bad situation.
And I speak from the perspective of someone who kills/dies a lot, so keep that in mind...
editx3:
' Wrote:Oh and btw.. Paralyze isnt technically a harmful spell.. It deals no dmg.
Well it puts a negative effect on the player, does it not? Weaken Clumsy Feeblemind and Curse all fizzle recall, yet they do no damage. Are you saying that these spells should not fizzle recall either? If A=B and B=C then A=C man...