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There will still be pits runes to get in as well, if thats what you mean.
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A small town named _______ with no npc, no banks, no buying anything there, no trading in this town, and no spells allowed except Recall and Mark. . There should be a door but it'll be like the casino. Umm and there should be a pit rune for Britian and minoc only for certain skill level player (means for noobs only)
[SIGPIC][/SIGPIC]
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Christina Thorn Wrote:Umm and there should be a pit rune for Britian and minoc only for certain skill level player (means for noobs only)
+1 on that. Sadly though, that won't problably happen.
How ever, Gang-Bang and Silverwolf, if it's PVP you want, wouldn't that be ideally? To leave the pits, you'd actually have to leave to a non-PVP-safe town.
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I don't think that it's a good idea to make pits static. We have always seen that some stuff could be changed in there or that it will be moved somewhere else. Sometimes you want to add something temporarily...
Now don't say that it wont happen. Because you will regret that in 3 months
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Yankovic Wrote:I don't think that it's a good idea to make pits static. We have always seen that some stuff could be changed in there or that it will be moved somewhere else. Sometimes you want to add something temporarily...
Now don't say that it wont happen. Because you will regret that in 3 months
That's where the you-know-what comes in. ~_O
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Plus we have a secret plan on top of the you-know-what so nothing to worry about.
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Yeah!
[SIZE="1"](remind me what the secret plan is later)[/SIZE]
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Well, since I'm absolutely against the idea of having any spells enabled,(especially Recall and Mark) I want pit runes to stay Led
Otherwise some group of people will be able to stay near entrance and don't let anyone get inside, just like people can't get in casino when it's war on bridge. I can't imagine that someone with full sapphire and +25 vanq bard will enter there to go duel stones, when theres 5ppl waiting near entrance. It just won't work like pits do now... And it definitely won't be that popular
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The way I imagine it is an a area about twize the size of the current pits, with 3-4 actual entrances in the walls. You use a 5-second-coundown rune to get in from those entrances, and there are teleporters to send you out instantly.
The current pits runes will still be in place and will send you to some sort of room inside one of the pits' buildings, decorated with magic-looking stuff so you can imagine it as some sort of portal thingy. I dunno.
Aside from that, everything else will be just decoration. There'll be an area for portals to be tossed down for events, the usual pits stuff, etc.
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Btw, about the entrances, is it possible to have one entrance? Because even though pits is safe zone, if you're red and there active people in pits it always risk to leave that zone, but with loads of entrances/exits and pads spreaded around whole area it wouldn't be risk to leave anymore.
edit:
Btw, Smoke, they aren't removing the pits, they just move it in felucca instead of malas and adding some RP feel to it. PvP and Duel Pits were promised to us and "IN feeling" was promised to them, even though I understand it may be hard to bring that feel on shard with our PvP and duel pits, if they can make our feature a lil more "RPish" without removing anything of it's functionality it's very good thing from my standpoint.
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Gang-Bang Wrote:Well, since I'm absolutely against the idea of having any spells enabled,(especially Recall and Mark) I want pit runes to stay Led
Otherwise some group of people will be able to stay near entrance and don't let anyone get inside, just like people can't get in casino when it's war on bridge. I can't imagine that someone with full sapphire and +25 vanq bard will enter there to go duel stones, when theres 5ppl waiting near entrance. It just won't work like pits do now... And it definitely won't be that popular
Sorry for being unclear, what I meant was having no pads inside the pits, but for noobs, and have only one exit which leads to an unguarded town.
Pit runes would stay.
But you're right, this would problably be a big problem for people to enter with good gear, at least for them to leave.
' Wrote:from a pvm/rp perspective
I can honestly say, when I want to have pits removed, I'm not looking from a PVM/RP perspective. As a matter of fact, from a PVP perspective.
smoke Wrote:it's less fair if you're red and it disables the whole idea of pvp >.< ppl will recall out of there asses
You have obviously never played and PVP on another shard than XUO...