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Well what I meant was remove some ingots type and that will make that armor strange since it wont be mineable again. That would be good for economy.
And adding a new one.
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Don't you know I'm Loco?
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Remove forever is to much drastic.
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How about XUO oceanic? I liked that hue much more than one we use atm. Make in mineable, or even call it something like "Sea rock" and let people get it through fishing like good old days
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Thasts an awesome idea Muto, because if you think about it resources do become expunged if bled dry. And if you knockout one ingots like Adamantium that say has 58 ar(not sure) but you make a new armor that has 58 aswell your not necesarily hurting the potential quality of armor just making a certain type rare.
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Atreides
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About new armor I don't think it should be an old xuo or in armor, it must be a inx armor
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I never said I suggest to call it "XUO Oceanic". It was a way to explain what I mean. How else would you understand which hue I meant?
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Gang-Bang Wrote:I never said I suggest to call it "XUO Oceanic". It was a way to explain what I mean. How else would you understand which hue I meant?
I know what you meant but I'd like to have a completely new armor--> new hue / name anyway i'd like you all to suggest it
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It should be a medium armor though
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smoke Wrote:as a miner lately who has been mining 8 hours a day for the past week and a half, it's safe too say that adam or saphire can never be removed it's way too rare and you can't buy ingots already becuase nobody has
You would have to remove a rare ingot. Think about it, who would care if you removed old copper and replaced it with brass? And you think Adamantium is rare now imagine if in 3 weeks they removed it. Cha-Ching to those who had it. It would become expensive and all the players who have been hoarding hundreds of thousands of gold would now have something to blow it on.
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Atreides
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The Enlightened One Wrote:I used to play on a shard that had Dragon Armor, You had had to have Dragons Bloods and equal Dragon scales for every ingots used. It was pretty cool and gave bonus to magis resist and required alot of skills to create.
Just thought I'd throw that in there.
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Atreides
Like that idea for armor Muto? You could lower the amount of Dragon Scales dropped per dragon and even make different dragons drop different scales producing different outcomes of armor. Like some with magic resist bonus, or str bonus. You could even make dragon scale leather armor that would increase Intelligence making it cool for a player who wanted to RP a mage and might even add a new facet to PvP. They would have greater Int for more mana but low AR. Might be hard to hit them with a bardiche but would make an archer more viable for PvP as he could target a mage in dragon leather easier. You would also be making dragon hunting another lucrative way to make cash. People could hunt them and trade their different types of scales for cash or items.
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Atreides