i wana write my opinions...
->I think skill gain should be hard cause of economy and this game name is not Diablo or something, this game name is Ultima Online and this skill gaining is main diffrence for other online games... but maybe staff can increase combat skills,healing skill,magery skill,magic resist skill gaining...
->When we were playing 120-130 or more(near 200), staffs closed this shard for rebuilding (to cahange skill gain, adding stuffs, to write scripts ect.)... it was a big mistake cause it took too long (mounths maybe near a year) and nothing change in game... lots of player gone cause that long brake...
->Most of staff members gone (I dont know what are their reasons...) and active staff members not join much and make some activitys too...
->We talked and talking too much "XUO ers blablabla..... IN ers blablabla"
and we dam up to friendship of the shard players
and some little thinks i cant rmmbr for now....
i think we have to change this mind and help each other, like pvp, rp, skills, carfting ect.... and try to realize each other stop looking our sides and eyes....