11-01-2007, 05:02 AM
**EDIT I meant In-X, Sorry
I started with 50 magery and Mace fighting on the char i created after finding out that my chars didnt exist on XUO. lawl.
well 4 days later ive got a char with
Anatomy 100
Detecting Hidden 63.6
Healing 67.8 ---> 69.1
Mace Fighting 69.8
Magery 56.8
Meditation is now 100
Mining 71.7 ---> 74.0
Parry 62.2
Resist 58.7
Swordsmanship 59.7
Tactics 60.4
I also have about 35k to my name.
I read people complaining that healing is too slow. Healing IS slow but you can wash bandages therefor its not as expensive with about 4k in bandages you can make alot of bandages not sure how many and after extensive macroing u can wash and re-do, vioala!
Mining, mining is perfect.
Combats skills are a TAD slow but im not complaining. I kill monsters get money and raise parry, macing and tactics.
Resist is a joke, fire field viola repetition, its cheap and easy to gain magic resist aslong as you got a friend with you to heal you as you run through 4-5 fire fields.
Meditation, don't complain its a bit hard, its free to train. just buy a Nos scroll, click away and med up.
**The only skill i see a problem with is magery, the gain rate for magery should be the same from 50-60 all the way through GM. I cant imagine how expensive it would be to gain from 70-80 or even 90-100***
Anyways thats my outlook. Just think magery needs to be tweaked leave everythin else the same. dunno about alchemy or non of that. Havent tried it, but at least with easy magery everyone cant complain about not being able to PVP. Gm magery is all you really need, to get in depth then you GM resist healing etc.
Anyways yea... Anyone agree?
I started with 50 magery and Mace fighting on the char i created after finding out that my chars didnt exist on XUO. lawl.
well 4 days later ive got a char with
Anatomy 100
Detecting Hidden 63.6
Healing 67.8 ---> 69.1
Mace Fighting 69.8
Magery 56.8
Meditation is now 100
Mining 71.7 ---> 74.0
Parry 62.2
Resist 58.7
Swordsmanship 59.7
Tactics 60.4
I also have about 35k to my name.
I read people complaining that healing is too slow. Healing IS slow but you can wash bandages therefor its not as expensive with about 4k in bandages you can make alot of bandages not sure how many and after extensive macroing u can wash and re-do, vioala!
Mining, mining is perfect.
Combats skills are a TAD slow but im not complaining. I kill monsters get money and raise parry, macing and tactics.
Resist is a joke, fire field viola repetition, its cheap and easy to gain magic resist aslong as you got a friend with you to heal you as you run through 4-5 fire fields.
Meditation, don't complain its a bit hard, its free to train. just buy a Nos scroll, click away and med up.
**The only skill i see a problem with is magery, the gain rate for magery should be the same from 50-60 all the way through GM. I cant imagine how expensive it would be to gain from 70-80 or even 90-100***
Anyways thats my outlook. Just think magery needs to be tweaked leave everythin else the same. dunno about alchemy or non of that. Havent tried it, but at least with easy magery everyone cant complain about not being able to PVP. Gm magery is all you really need, to get in depth then you GM resist healing etc.
Anyways yea... Anyone agree?