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Fulmanar Wrote:But this is the exact opposite of carebear right now you're literally given the approximate locations of people in the world, that's pretty damn carebear. Isn't your RP to defend destard anyway? why are you leaving if that's such a problem?
- We are not dogs on the chain. We are protecting not Destard but dragons. Destard is only our home. I hope you are not going to deny that the best loot is from Dragons(dragons, drakes, wyrms, guardian) and since our RP is to protect dragons we can't farm them. So we are farming people who are farming dragons and other mobs.
- How the status massage that you are in dungeon makes it carebear? The server online isn't 300+. Its not that easy to find an action here but when i see that ~5people are in dungeon i'm going for hunt. And i know that i will find that action with 50% chance. And please don't tell me to look for action near BB. I don't even considering the gankshit near brit bridge as an action. We are not calling for friends or making one-day-alliance against anyone so its quite hard to deal with people who won't pvp until they are 200% sure that they will success. Don't think that i'm complaining about that. This the part of UO. And it was always more fun to win a fight 2vs4/5/3/6. But for now, i don't even see a reason why i have to risk and fight when my chances are 25-33% with a shitty reward. Loot in PvP is pathetic. Weapons are useless. no one care to wear a good armor. Scrolls and pots? By ganking farmers we at least can loot gold.
Every single UO shard is alive until the PvP is alive. Server without PvP eventually will die. And people have to understand that PvM and crafting is a tool for PvP not the opposite.
(This post was last modified: 04-08-2012, 03:56 AM by
por corp wis.)
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sm0ke Wrote:I don't see what your pointing out? hes making the arguement that it's already tough enough to try and kill people removing this will make it even more difficult to kill people making it easier to escape people which is what he meant by it being carebare not that it's easy to find people
The two issues are not intertwined, you being able to find people by checking a webpage that cannot be countered or opted out of by players has nothing to do with the relative or in this case difficulty of killing people in the field, please address this where it's appropriate, cor por wis also said nothing of the sort, he stated it would be hard to find action, he never stated anything about the difficulty of killing people, you're inserting words where there are none.
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por corp wis Wrote:- We are not dogs on the chain. We are protecting not Destard but dragons. Destard is only our home. I hope you are not going to deny that the best loot is from Dragons(dragons, drakes, wyrms, guardian) and since our RP is to protect dragons we can't farm them. So we are farming people who are farming dragons and other mobs.
- How the status massage that you are in dungeon makes it carebear? The server online isn't 300+. Its not that easy to find an action here but when i see that ~5people are in dungeon i'm going for hunt. And i know that i will find that action with 50% chance. And please don't tell me to look for action near BB. I don't even considering the gankshit near brit bridge as an action. We are not calling for friends or making one-day-alliance against anyone so its quite hard to deal with people who won't pvp until they are 200% sure that they will success. Don't think that i'm complaining about that. This the part of UO. And it was always more fun to win a fight 2vs4/5/3/6. But for now, i don't even see a reason why i have to risk and fight when my chances are 25-33% with a shitty reward. Loot in PvP is pathetic. Weapons are useless. no one care to wear a good armor. Scrolls and pots? By ganking farmers we at least can loot gold.
Every single UO shard is alive until the PvP is alive. Server without PvP eventually will die. And people have to understand that PvM and crafting is a tool for PvP not the opposite.
I don't know what you're trying to argue anymore, I'm saying having the locations on the status page is carebear, it makes it easier for people to locate others and gank them there's no other arguement than that, it's it's main use, if people are having trouble killing players that is their failing and has nothing to do with the status page, if action is what you're looking for you need to be more vigilant and search, why should the status page do the work for you? Why is there not a page that teleports me away to my GH when I get hurt by another player?
I only say destard because your RP is to defend it, it's one of the most hunted spots, you should have no trouble in finding people to kill, it's your raison d'etre. If the status page went down tomorrow would you suddenly stop looking for people in destard? Of course not so what does it change?
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por corp wis Wrote:- We are not dogs on the chain. We are protecting not Destard but dragons. Destard is only our home. I hope you are not going to deny that the best loot is from Dragons(dragons, drakes, wyrms, guardian) and since our RP is to protect dragons we can't farm them. So we are farming people who are farming dragons and other mobs.
- How the status massage that you are in dungeon makes it carebear? The server online isn't 300+. Its not that easy to find an action here but when i see that ~5people are in dungeon i'm going for hunt. And i know that i will find that action with 50% chance. And please don't tell me to look for action near BB. I don't even considering the gankshit near brit bridge as an action. We are not calling for friends or making one-day-alliance against anyone so its quite hard to deal with people who won't pvp until they are 200% sure that they will success. Don't think that i'm complaining about that. This the part of UO. And it was always more fun to win a fight 2vs4/5/3/6. But for now, i don't even see a reason why i have to risk and fight when my chances are 25-33% with a shitty reward. Loot in PvP is pathetic. Weapons are useless. no one care to wear a good armor. Scrolls and pots? By ganking farmers we at least can loot gold.
Every single UO shard is alive until the PvP is alive. Server without PvP eventually will die. And people have to understand that PvM and crafting is a tool for PvP not the opposite.
Hey man, I have a lot of respect for you, I just want to say that. I don't even want to get into the original discussion because there is no reason, but I wanted to compliment your UO intelligence. Really I could not agree more with your post.
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Habibi Jones Wrote:Hey man, I have a lot of respect for you, I just want to say that. I don't even want to get into the original discussion because there is no reason, but I wanted to compliment your UO intelligence. Really I could not agree more with your post.
And I agree with him on that, but it has nothing to do with the status page..
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Fulmanar Wrote:And I agree with him on that, but it has nothing to do with the status page..
But it has everything to do with the status page, if you would go out and hunt or pvp once in a while or try and hunt people down you would understand rather than just mining all day long.
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sm0ke Wrote:But it has everything to do with the status page, if you would go out and hunt or pvp once in a while or try and hunt people down you would understand rather than just mining all day long.
How do you know I don't hunt? the status page has nothing to do with how hard it is to kill people it's simply a tool to gan people by knowing their approximate location, the status page does not impart any sort of pvp advantage other than knowing where everyone is at at times, it's not part of the game.
And how does this:
"But for now, i don't even see a reason why i have to risk and fight when my chances are 25-33% with a shitty reward. Loot in PvP is pathetic. Weapons are useless. no one care to wear a good armor. Scrolls and pots? By ganking farmers we at least can loot gold."
Have anything to do with the status page? he's arguing that the state of pvp is crappy. I agree with him, pvp is admittedly kind of lax right now, there's no gain to it, no reward but that has nothing to do with the damn status page because even if he did find a fight the fight has no value to him.
I will admit there is an issue with pvp but the status page has nothing to do with it, as previously demonstrated por corp wis finds the pvp here to be very unsatisfying so even if he did locate a fight he gains nothing from it making it a waste of time how would the status page make his fights any more meaningful?
(This post was last modified: 04-08-2012, 05:03 AM by
Fulmanar.)
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Fulmanar Wrote:How do you know I don't hunt? the status page has nothing to do with how hard it is to kill people it's simply a tool to gan people by knowing their approximate location, the status page does not impart any sort of pvp advantage other than knowing where everyone is at at times, it's not part of the game.
And how does this:
"But for now, i don't even see a reason why i have to risk and fight when my chances are 25-33% with a shitty reward. Loot in PvP is pathetic. Weapons are useless. no one care to wear a good armor. Scrolls and pots? By ganking farmers we at least can loot gold."
Have anything to do with the status page? he's arguing that the state of pvp is crappy. I agree with him, pvp is admittedly kind of lax right now, there's no gain to it, no reward but that has nothing to do with the damn status page because even if he did find a fight the fight has no value to him.
I will admit there is an issue with pvp but the status page has nothing to do with it, as previously demonstrated por corp wis finds the pvp here to be very unsatisfying so even if he did locate a fight he gains nothing from it making it a waste of time how would the status page make his fights any more meaningful?
he didn't say anything was wrong with pvp, he said the loot was shit and that armors and weapons need to be fixed. Your in territory that you haven't explored yet my friend.
edit: and LOL you of all people saying theirs something wrong with PVP I NEVER SEE YOU HUNTING PVPING OR ANYTHING, yet you have 4 mil and admitted it was from mining today. Please don't start causing arguments you have no knowledge or slightest clue about.
(This post was last modified: 04-08-2012, 05:23 AM by
sm0ke.)
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sm0ke Wrote:he didn't say anything was wrong with pvp, he said the loot was shit and that armors and weapons need to be fixed. Your in territory that you haven't explored yet my friend.
edit: and LOL you of all people saying theirs something wrong with PVP I NEVER SEE YOU HUNTING PVPING OR ANYTHING, yet you have 4 mil and admitted it was from mining today. Please don't start causing arguments you have no knowledge or slightest clue about.
"Loot in PvP is pathetic. Weapons are useless. no one care to wear a good armor. Scrolls and pots? By ganking farmers we at least can loot gold."
Is this not a problem with PVP? I would entertain that it does, and again you have no idea what I do with my gametime, I mined alot yes and I admit to such but that does not mean I do other things, in fact I have used the status page to find people to kill rather than having to look for them ingame. The problem is still the status page and has nothing to to with the quality of loot or the current level of pvp here.
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Fulmanar Wrote:"Loot in PvP is pathetic. Weapons are useless. no one care to wear a good armor. Scrolls and pots? By ganking farmers we at least can loot gold."
Is this not a problem with PVP? I would entertain that it does, and again you have no idea what I do with my gametime, I mined alot yes and I admit to such but that does not mean I do other things, in fact I have used the status page to find people to kill rather than having to look for them ingame. The problem is still the status page and has nothing to to with the quality of loot or the current level of pvp here.
You can't force people to wear or carry more items, what does this have to do with anything with the PvP is that a joke? People are afraid of losing items here because everything is supplied tours and theirs all these no guild house looting rules and safe banks. That's the real reason why theirs no look in this PvP people got lazy and theirs a god damn bulk vendor in the casino so tell me why people dont carry more items? I carry 20 of everything an armor set a power weapon and 150+ regs all the time that's def worth killing me for it.
You can't blame the PvP for players who don't wanna lose items thats entirely on the population and players for being cheap and lazy..
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sm0ke Wrote:You can't force people to wear or carry more items, what does this have to do with anything with the PvP is that a joke? People are afraid of losing items here because everything is supplied tours and theirs all these no guild house looting rules and safe banks. That's the real reason why theirs no look in this PvP people got lazy and theirs a god damn bulk vendor in the casino so tell me why people dont carry more items? I carry 20 of everything an armor set a power weapon and 150+ regs all the time that's def worth killing me for it.
You can't blame the PvP for players who don't wanna lose items thats entirely on the population and players for being cheap and lazy..
You're going to have to argue this point with corp, I only care about the status page, I also agree with you o n the supply tourneys and the forcing people to wear stuff, hell I agree with everything you just said but it still doesn't make the status page a valid tool.
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It does though. Most our good dungeons are custom with no mark/gate allowed. Yet, recall is still allowed in 95% of locations, which makes it hell easy to PvMer to get away the way it is now. You can see the reds aproach most of times.. Not to mention that we have invis pots, recall scrolls, you can get safe in a blink of an eye right now... I dunno, at first I was all for removing that thingy, but now I reconsider it...
I might be pretty biased, but I myself don't PK(I do PvP but I don't go dungeons anymore, since INX i think) for ages, unless someone told me to go there, because otherwise it's pointless most of times. The fundamental aspect of UO is slowly fading - how often you really risk your items when you're outta hunting ? How often you lose them rather then loot it back?
IMO , if anyone is biased then it's people that say it's too easy to find\kill players with current status page... If they'd ever try and get into shoes of a guy who actually enjoys multiplayer, rather than chatting and killing mobs , they'd realize how much time it actually takes to find someone to kill, a hunter lets say. A hunter which can get away from you literally any time he wants. Well there are few exceptions, but I don't think anyone would argue that it's 10x easier to get away rather than preventing from that. And even if you succeed and kill the guy it most likely wouldn't even repay for the supplies you spent to find him...
I dunno... I mean right now you could prolly show coordinates of each and every player and it still wouldn't change much. Carry invis pots and recall scrolls with ya and you will be guruanteed to get away..
(This post was last modified: 04-08-2012, 06:08 AM by
Gang.)