04-06-2012, 10:01 AM
Actually everyone talked about all that already. And argued... and... ah, nevermind. Everything repeats and will repeat.
sm0ke Wrote:there is a lot of melee in this pvp, its about 60-40 melee to magery to be honest.
Azuru Wrote:And still theres only 1 build and style , and thats tankmage style , which certainly uses a bit of melee but is focussed around getting the burst dmg down by magic.
Im just saying more diversety , maybe the possibility to allow another type of pvp style even if it is not that 'skilled' ?
I did not criticise the style directly , do you really need to defend this pvp so wholeheartly and deny any alternatives?
And sorry i dont take the words 'to be honest' too seriously because they imply that you would normally lie .
Azuru Wrote:I wasnt even talking about fizzle , and i dont meant to change the pvp style complete but just to advance it .
It would mean you could play the way you played before but there is more variety.
I talk about open and official pvp not some arenas , im more of a fan of fizzle but i gave up on that , im willing to accept this system IF its changed and worked on , there are many things about this pvp that i dont like.
And i did not say that you lied.
sm0ke Wrote:Well what im saying is why must it be changed? just because you like aspects of it whats wrong with the system we have now? certain amount of players play here because they enjoy this type of pvp already
Azuru Wrote:Even if they like it it does not mean theyre completely satisfied with it.
And me with many other aren't too , you see that by the amount of threads regarding pvp.
Ive seen many peaple leave because of the pvp.
And again , im not saying to change the system but the advance it , kinda tiring to keep repeating myself.
The threadstarter made suggestion that just would cause mages to consider not always wearing plate , which makes sense in my opinion and contributes to the atmosphere in the game , and of course the possibility to play a dexxer type of pvp.
So i ask you , why should it not be changed? Many peaple unhappy with it too , why not making compromises?
Well , at last the staff has to decide anyway if anything major should be changed or suggestions made by the players are worthy.
sm0ke Wrote:Making compromises doesn't mean redesign the whole PvP removing mana pots and adding armor that allows spells to fizzle or non fizzleable spells is pretty much the same thing as having fizzle PvP. I by all means have never seen most of you even PvP or attempt to learn it in events duel stones or tournements, you guys seem unhappy yet are unwilling to ask questions nor learn about the system. I'm on practically all day and all night which is nothing to brag about but i'm sure a few people can vouch for me on that one so I know when people are putting effort into trying this PvP and when people just don't like it and don't even attempt to adapt to it or asks questions.
There are many different types of PvP fizzle mage/warrior / our current state of pvp, even XUO had a different style compared to these two but you don't see me suggestion to change scrolls that intake health and reduce mana because that's what we had on XUO. If you'd like I can make an entire layout of the pvp and suggest it little by little, but this isn't XUO so I won't do that. Compromises are about tweaking little things such as damages bandages healing hits and armor rating. Adding things that you want would drastically change the PvP and the fact that you can't see, know or understand that tells me you don't understand this PvP yet your self.
Your looking at this pvp as mages/warriors still I've told many people it's a mix of both there's not one type of class there's no skill cap so you can imagine what you can do in a duel. Nobody will be completely satisfied with the PvP all the time, I'm not I'm sure many others aren't as well with hits and such atm. It can never be perfect but I agree hits should be top priority as of right now.
People left here because they weren't happy and the shard description wasn't clear enough when they started. They thought the PvP was fizzle from the start and didn't feel like adapting or putting the time into hunting to learn this type of PvP even though taran took the time to create a fizzle PvP area. Even more people left recently due to nothing going or no events or lately no pages being answered, it's a number of things that made people leave not the PvP itself just the other day we have 20v20 or so at brit bridge I believe GM helper was there too encourage some ganks maybe he even took some screen shots.
Yeah your right it's up to the staff to choose weather it should be changed or not,but I just thought I would share my point of view and opinion on the matter considering it keeps coming up to be the same problem and it's always the same thing when people post to change the PvP