04-24-2007, 09:30 PM
Hmm, those are some interesting ideas that i think we should look into further CD.
One downside to having a fixed amount of money required to enter pits, is if its really low (like 50 or 100 gold) it wont change how often people go there - it'll just be annoying to those who have more than enough money, and it will mean newbies with new cash cant go to watch people fight without begging. If its really high, it means you have to be rich to go.
What if to enter the fighting area of the pits (not the idle area where people can watch) you needed to have 2 people click on the stone (similar to battle chess on IN2, which we should have if its not already planned) and then it withdraws 500 from each person's bank. The winner of the duel can get a small token that can be redeemed for 800 or 900 gold, meaning 10-20% gets taken away from the loser of the fight, and the winner gets rewarded for his victory.
As an alternative, 2 v 2, ffa's and other types of battles can just withdraw a small amount of gold from your bank.
Its just an idea, but i think this way the pits would still be frequented, but it wouldn't be the only place to find a fight.
Oh, and for all the former-IN players who actually fight and are concerned about pits, why not just go red and be a menace outside of the most popular town? If you make it a habit, people will start to look for battles there, as well as, or instead of the pits.
One downside to having a fixed amount of money required to enter pits, is if its really low (like 50 or 100 gold) it wont change how often people go there - it'll just be annoying to those who have more than enough money, and it will mean newbies with new cash cant go to watch people fight without begging. If its really high, it means you have to be rich to go.
What if to enter the fighting area of the pits (not the idle area where people can watch) you needed to have 2 people click on the stone (similar to battle chess on IN2, which we should have if its not already planned) and then it withdraws 500 from each person's bank. The winner of the duel can get a small token that can be redeemed for 800 or 900 gold, meaning 10-20% gets taken away from the loser of the fight, and the winner gets rewarded for his victory.
As an alternative, 2 v 2, ffa's and other types of battles can just withdraw a small amount of gold from your bank.
Its just an idea, but i think this way the pits would still be frequented, but it wouldn't be the only place to find a fight.
Oh, and for all the former-IN players who actually fight and are concerned about pits, why not just go red and be a menace outside of the most popular town? If you make it a habit, people will start to look for battles there, as well as, or instead of the pits.