03-02-2012, 01:48 AM
A few suggestions for ya! Been around UO a long time and have a good idea what works and what doesn't.
- Make melee hits fizzle spells. This works wonders balancing magery and melee for obvious reasons.
-Add some line of sight to PvP areas, especially BB. A lot of people don't like to venture to far away from BB to fight, and the area directly across BB is not set up for PvP very well. The two buildings there are inaccessible for PvP so all you really have to work with is a few trees. I would restore those two buildings to their original and move the casino and duel arenas in order to open those buildings up for open world PvP. Ninos (is it called Ninos here?) is actually an awesome building for PvP. Lots of tables and such for line of sight and it's perfect for epic battles.
-Do something about healing! It was way, way too easy to stay alive! Couple things you could do is make greater heal interruptable or make GH a couple seconds longer to cast.
-A PvP ladder system. Last shard I played I suggested a duel point system that was implemented and was pretty awesome. Everyone starts with 1 PvP point. In order to take someones PvP point you need to kill them from full health being the only person that did damage to them. The person with the most points had a cool newbied item until someone got more points than them, then the item would automatically go to the leader. This would encourage more 1v1 dueling and maybe less ganking.
-I'm not even going to suggest to make spells interrupt I saw how that went.
Opinions guys? C'mon, everyone's got one don't be shy. Especially you Taran. What do you think?
- Make melee hits fizzle spells. This works wonders balancing magery and melee for obvious reasons.
-Add some line of sight to PvP areas, especially BB. A lot of people don't like to venture to far away from BB to fight, and the area directly across BB is not set up for PvP very well. The two buildings there are inaccessible for PvP so all you really have to work with is a few trees. I would restore those two buildings to their original and move the casino and duel arenas in order to open those buildings up for open world PvP. Ninos (is it called Ninos here?) is actually an awesome building for PvP. Lots of tables and such for line of sight and it's perfect for epic battles.
-Do something about healing! It was way, way too easy to stay alive! Couple things you could do is make greater heal interruptable or make GH a couple seconds longer to cast.
-A PvP ladder system. Last shard I played I suggested a duel point system that was implemented and was pretty awesome. Everyone starts with 1 PvP point. In order to take someones PvP point you need to kill them from full health being the only person that did damage to them. The person with the most points had a cool newbied item until someone got more points than them, then the item would automatically go to the leader. This would encourage more 1v1 dueling and maybe less ganking.
-I'm not even going to suggest to make spells interrupt I saw how that went.
Opinions guys? C'mon, everyone's got one don't be shy. Especially you Taran. What do you think?