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Questions about Craftable Weapons
#11

Maktor I really like that idea, let's talk about life-steal mechanisms/rates.

My suggestion for lifesteal would be for the blood tentacle to not be based on how much damage the hit deals. It should leech 1-3 hp every successful hit, or something like that, where you'll always get 1hp per hit but sometimes up to 3. This will even out given the fact that you'll be missing 20% of your swings anyway. The reason I think life stolen shouldn't be based on damage dealt is because of how cheesy this weapon would be against someone with low armor or without armor.


Messages In This Thread
Questions about Craftable Weapons - by Habibi Jones - 10-19-2011, 05:49 AM
Questions about Craftable Weapons - by Galdor - 10-21-2011, 10:30 PM
Questions about Craftable Weapons - by Habibi Jones - 10-24-2011, 11:51 PM
Questions about Craftable Weapons - by Eru - 10-25-2011, 10:07 AM
Questions about Craftable Weapons - by Galdor - 10-25-2011, 12:54 PM
Questions about Craftable Weapons - by Maktor D. - 10-25-2011, 02:53 PM
Questions about Craftable Weapons - by Mystic Edge - 10-25-2011, 10:48 PM
Questions about Craftable Weapons - by Taran - 10-25-2011, 10:49 PM
Questions about Craftable Weapons - by Mystic Edge - 10-25-2011, 10:52 PM
Questions about Craftable Weapons - by Atlas - 10-26-2011, 04:32 AM
Questions about Craftable Weapons - by Habibi Jones - 10-26-2011, 05:53 AM
Questions about Craftable Weapons - by Mystic Edge - 10-26-2011, 06:38 AM
Questions about Craftable Weapons - by Atlas - 10-27-2011, 07:04 AM
Questions about Craftable Weapons - by Habibi Jones - 10-27-2011, 05:23 PM

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