05-06-2010, 03:19 PM
Kamos Wrote:Example event: There'd be two teams and each team starts with just some tools and very basic materials. They'd have to go and get better items (craft, hunt, PK) and then duke it out. At start, each team would vote for a leader (using gump) and when one of them dies, other side wins. Everyone could participate and feel useful. Crafters, gatherers, PvPers, PvMers would all have a role to fullfil. It would also require more tactics and teamplay than any other event. You can't just go all rambo, die and not worry about it like in auto supplied events. Your items will be looted by the other team to make them stronger.
Sorry for off topic, but that sounds like an awesome event! :thumbsup: