01-27-2010, 06:40 PM
This is a client-server login scheme:
client->server marked >
client<-server marked <
> opening first TCP/IP connection (using login.cfg)
> login key (IP)
> login/password
< shards list (game servers IP&name list)
> selected shard
< RELAY server packet (IP,Port,login key)
> opening second TCP/IP connection (using relay info)
- closing first connection
> login key (using relay info)
< characters list
> choosed character to play
< Entering Britannia....
<> play
Some helper programs used to bypass proxy are redirecting firts TCP/IP connection, but unable to redirect second one. To force second connection to specified ip:port there is option Relay server fix.
Absolutely most people must NOT enable it.
© Yoko
So for most of people better to leave it unchecked;p
client->server marked >
client<-server marked <
> opening first TCP/IP connection (using login.cfg)
> login key (IP)
> login/password
< shards list (game servers IP&name list)
> selected shard
< RELAY server packet (IP,Port,login key)
> opening second TCP/IP connection (using relay info)
- closing first connection
> login key (using relay info)
< characters list
> choosed character to play
< Entering Britannia....
<> play
Some helper programs used to bypass proxy are redirecting firts TCP/IP connection, but unable to redirect second one. To force second connection to specified ip:port there is option Relay server fix.
Absolutely most people must NOT enable it.
© Yoko
So for most of people better to leave it unchecked;p