12-06-2009, 05:47 AM
smoke Wrote:LOL cool story you should post it in the rp section maybe they'll give you +all skills
but nah i feel you takes forever for this old game and everyones already got everything and it's not like theres other games out there
Yea man, that's what I did. There are MAYBE five difficult skills that you can't do fast/cheap. You can start with tactics and archery GMed and high magery... what the hell else you need to get started, for real?! Healing you can GM in 2-3 nights with an XUO FS scroll, 4k bandaids and a pitcher of water. All combats can be done the same way by sparring an animal, not to mention GMing vet (which is a useful PVM skill). Peacemaking, discordance, and provocation take awhile, but are EXTREMELY cheap. All the lores and junk take a week to GM all of them. Tailoring is kind've tough, only because it's slow, but is extremely profitable. That leaves Alchemy (easy with poison pots), begging (free), bowcraft (30k logs and 30k feathers, so easy), camping (EASY), cooking (GMed from fishing...), forensics (just have to be clever and it's a 1 night GM), lockpicking/remove trap/cartography/disarming(completely unnecessary), snooping/stealing (can GM in a few nights with a pack horse and a piece of cloth), poisoning (done with alc, duh), tinkering (way too easy in my opinion, 20-30k iron), mining (takes a while to GM, but it's 100% profit from the get-go). This leaves the hard skills:
Inscription
Blacksmithing
Carpentry
Animal taming
Lumberjacking
Look at the last 5... all 5 are unnecessary, but are completely manageable if you use your brain.
What's hard about this server and skill gain?
Regards.