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Skillgain
#88

Well two possible issues that can be looked into are hunting and resource costs for pvp items.

Hunting is easy enough to rebalance or even add a new special hotspot that players could easily get to that might have an extra gold bonus on drops but would have a higher risk of death and/or getting pk'd. This would only benefit a few players right now though and wouldn't have as much risk as I would like to see though. Something like this would be best saved for after we leave beta.

Another idea that I had was to enable a few pvp areas that reward you for being there... I can best describe this as like a king of the hill/dungeon area. Basically an announcement would be broadcasted that x area is active and whatever player is on that spot/area the longest would earn a gold prize. This would maybe point everyone to an exact spot where action may be or create action as players fight over the prize. The player(s) there the longest would be rewarded, granted they were still alive.

I was also thinking about making a weekly mini-champion that would auto run so that players would not have to depend on staff. This is currently in the works and might be done in 2-4 weeks. It would give everyone who attacked the monster gold, maybe even an item, plus the monster would drop some nice things as well. This is just another option as to help stimulate an income.

Of course these options mentioned are really only useful with a bigger playerbase as we don't want a handful of players having 100 million gold when we leave beta and other players return. We could rebalance loot a tiny bit to help players return and get on their feet easier... though any adjustments made to loot would not be very significant.

The other root of this problem is supplies. By lowering the cost of certain materials this might help players be a little more willing to lose some of their items in pvp. For instance, if we were to lower the cost of making scrolls, people might buy and use them more often. Making them take less time to craft might help as well, since making fs scrolls takes forever with the current meditation system.

Also, there is an option for more mobs that drop mid-level gear for pvp. Lets say you kill this new mob, you may have a 33% chance he drops a weapon equal to a power weapon with a minor accuracy bonus. Though we have mobs that currently drop armor, both high end and low end ARs, it might help to have mobs that drop a mid AR as well. This would help armor circulate more in game and make people gear up more often.

These are just some ideas I had on these issue, give some feedback regarding them so we can see how everyone feels and what everyone thinks is needed. If you think these are bad ideas, tell me why and suggest your own ideas.


Messages In This Thread
Skillgain - by imported_beret - 09-16-2009, 11:03 AM
Skillgain - by imported_Taran - 09-16-2009, 12:49 PM
Skillgain - by imported_beret - 09-16-2009, 12:57 PM
Skillgain - by imported_Shade - 09-16-2009, 02:37 PM
Skillgain - by imported_beret - 09-16-2009, 03:19 PM
Skillgain - by imported_Shade - 09-16-2009, 03:39 PM
Skillgain - by imported_Captain Morgan - 09-16-2009, 03:42 PM
Skillgain - by imported_beret - 09-16-2009, 04:11 PM
Skillgain - by imported_beret - 09-16-2009, 04:13 PM
Skillgain - by imported_Captain Morgan - 09-16-2009, 04:16 PM
Skillgain - by imported_beret - 09-16-2009, 04:21 PM
Skillgain - by imported_Captain Morgan - 09-16-2009, 04:56 PM
Skillgain - by imported_beret - 09-16-2009, 05:00 PM
Skillgain - by imported_Ryuuku - 09-16-2009, 05:44 PM
Skillgain - by imported_beret - 09-16-2009, 06:02 PM
Skillgain - by Eighty Swords - 09-16-2009, 06:51 PM
Skillgain - by imported_Ryuuku - 09-16-2009, 07:00 PM
Skillgain - by imported_beret - 09-16-2009, 07:28 PM
Skillgain - by imported_Shade - 09-16-2009, 07:57 PM
Skillgain - by imported_beret - 09-16-2009, 08:09 PM
Skillgain - by imported_Ryuuku - 09-16-2009, 08:26 PM
Skillgain - by imported_Taran - 09-16-2009, 10:23 PM
Skillgain - by imported_beret - 09-16-2009, 11:00 PM
Skillgain - by imported_Murry - 09-17-2009, 01:48 AM
Skillgain - by imported_beret - 09-17-2009, 01:52 AM
Skillgain - by imported_Camaron - 09-17-2009, 03:56 AM
Skillgain - by imported_Camaron - 09-17-2009, 04:11 AM
Skillgain - by imported_Captain Morgan - 09-17-2009, 06:41 AM
Skillgain - by imported_beret - 09-17-2009, 03:28 PM
Skillgain - by imported_Captain Morgan - 09-17-2009, 03:56 PM
Skillgain - by imported_beret - 09-17-2009, 05:05 PM
Skillgain - by imported_Captain Morgan - 09-17-2009, 05:08 PM
Skillgain - by imported_beret - 09-17-2009, 05:19 PM
Skillgain - by imported_Ryuuku - 09-17-2009, 05:25 PM
Skillgain - by imported_beret - 09-17-2009, 05:32 PM
Skillgain - by imported_Gang-Bang - 09-17-2009, 05:41 PM
Skillgain - by imported_Ryuuku - 09-17-2009, 05:50 PM
Skillgain - by imported_Shade - 09-17-2009, 05:57 PM
Skillgain - by imported_beret - 09-17-2009, 08:41 PM
Skillgain - by imported_LudaKrishna - 09-17-2009, 10:11 PM
Skillgain - by imported_beret - 09-17-2009, 11:00 PM
Skillgain - by imported_LudaKrishna - 09-17-2009, 11:55 PM
Skillgain - by imported_beret - 09-18-2009, 12:31 AM
Skillgain - by Eighty Swords - 09-18-2009, 06:33 PM
Skillgain - by imported_Shade - 09-18-2009, 06:39 PM
Skillgain - by imported_Gang-Bang - 09-18-2009, 06:55 PM
Skillgain - by imported_Muto - 09-18-2009, 06:59 PM
Skillgain - by imported_Drama - 09-19-2009, 01:43 AM
Skillgain - by imported_Rabbi Samild - 09-19-2009, 06:32 AM
Skillgain - by imported_Captain Morgan - 09-19-2009, 06:35 AM
Skillgain - by imported_Fable - 09-19-2009, 12:28 PM
Skillgain - by imported_LudaKrishna - 09-19-2009, 02:22 PM
Skillgain - by imported_Fable - 09-19-2009, 05:04 PM
Skillgain - by Eighty Swords - 09-19-2009, 05:47 PM
Skillgain - by imported_Fable - 09-19-2009, 06:06 PM
Skillgain - by imported_LudaKrishna - 09-19-2009, 06:28 PM
Skillgain - by Eighty Swords - 09-19-2009, 06:34 PM
Skillgain - by imported_Ryuuku - 09-19-2009, 07:21 PM
Skillgain - by imported_Fable - 09-19-2009, 07:59 PM
Skillgain - by imported_LudaKrishna - 09-20-2009, 09:44 AM
Skillgain - by imported_Shade - 09-20-2009, 03:23 PM
Skillgain - by imported_Aeorox - 09-20-2009, 05:48 PM
Skillgain - by imported_Taran - 09-20-2009, 07:42 PM
Skillgain - by imported_Kitiara - 09-20-2009, 08:16 PM
Skillgain - by imported_Shade - 09-20-2009, 08:54 PM
Skillgain - by Eighty Swords - 09-22-2009, 12:17 AM
Skillgain - by imported_Shade - 09-22-2009, 01:17 AM
Skillgain - by Eighty Swords - 09-23-2009, 07:12 PM
Skillgain - by imported_Camaron - 09-29-2009, 01:01 AM
Skillgain - by imported_beret - 09-29-2009, 01:53 AM
Skillgain - by imported_Shade - 09-29-2009, 02:16 AM
Skillgain - by imported_Ryuuku - 09-29-2009, 03:29 AM
Skillgain - by imported_Camaron - 09-30-2009, 11:29 PM
Skillgain - by imported_Fable - 09-30-2009, 11:49 PM
Skillgain - by imported_Malik - 10-01-2009, 07:18 AM
Skillgain - by imported_Camaron - 10-01-2009, 11:05 AM
Skillgain - by imported_Captain Morgan - 10-01-2009, 02:30 PM
Skillgain - by imported_Camaron - 10-01-2009, 03:00 PM
Skillgain - by imported_Captain Morgan - 10-01-2009, 03:02 PM
Skillgain - by imported_Ryuuku - 10-01-2009, 05:11 PM
Skillgain - by imported_beret - 10-01-2009, 05:47 PM
Skillgain - by imported_Ryuuku - 10-01-2009, 06:02 PM
Skillgain - by imported_Captain Morgan - 10-01-2009, 07:08 PM
Skillgain - by imported_beret - 10-01-2009, 07:33 PM
Skillgain - by imported_Tiesto - 10-01-2009, 09:30 PM
Skillgain - by imported_beret - 10-01-2009, 09:40 PM
Skillgain - by imported_Gang-Bang - 10-01-2009, 11:13 PM
Skillgain - by imported_Shade - 10-02-2009, 01:25 AM
Skillgain - by imported_beret - 10-02-2009, 01:30 AM
Skillgain - by imported_Captain Morgan - 10-02-2009, 01:39 AM
Skillgain - by imported_Solbia - 10-02-2009, 01:42 AM
Skillgain - by Eighty Swords - 10-02-2009, 02:37 PM
Skillgain - by imported_Cailey - 10-03-2009, 05:49 AM
Skillgain - by Eighty Swords - 10-13-2009, 01:05 AM

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