09-17-2009, 05:57 PM
The lag caused when we had 50+ players was server lag due to hardware, not internet lag. I remember the very first day the shard opened we had 200 players on, I remember because the staff was broadcasting it every time we hit a new peak, and the shard would just randomly hang for seconds at a time. Within the first month I think all of the Australian players had already left between their horrible ping and the server lag, they couldn't even play. As the player count dwindled down the lag was less noticeable but once we hit over 50-60 players you can be sure that it would lag again if we are still on this hardware.

