07-14-2009, 06:56 PM
Thanks for taking the time to address each point Taran Just a few last questions on what you wrote...
Will this take effect for existing plants and other items? If it's not too much trouble and if there's a way to differentiate between existing decorative plants and they don't all have the same ID, can you do a global mod?
Does this mean they will now have less then 20 boards each or it's staying as is?
If I remember right you said name change deeds will be very very expensive and there will be a public list of before and after names. Is that what you mean?
Quote:-Rename decorative plants
The names should actually be more specific, and not just for decorative plants. This was a problem in the script but I fixed it. Might still be some problems with name issues, let me know if you find anything weird.
Will this take effect for existing plants and other items? If it's not too much trouble and if there's a way to differentiate between existing decorative plants and they don't all have the same ID, can you do a global mod?
Quote:-Carpentry npcs sell more boards/logs
No. Then lumberjackers will sell even less logs.
Does this mean they will now have less then 20 boards each or it's staying as is?
Quote:-Character deeds
This will be added when I have time but with the conditions I wrote in that post.
If I remember right you said name change deeds will be very very expensive and there will be a public list of before and after names. Is that what you mean?