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Follow up on a few suggestions
#19

Quote:MOTD - It also helps those who don't come at all.

So give them a reason to never check the forums? I'm not saying it should or shouldn't be added but right now there is little activity on the forums and adding something that makes less activity on here would not be good.

Quote:Xtreme spawns - 4-5 spots for the whole shard? And how many other good hunting spots are there? Another 4-5? So that's 8-10 quality hunting spots for the whole shard. We do hope to get more then 30-40 people right? Good luck sharing 8 spawns among 80 players... thats 10 people per spawn!! Eventually people will get so fed up with getting killed at every spawn that they won't bother hunting

Eh, I thought someone said there are only 4 or 5 xtreme spawns, don't feel like searching for where I seen that though. Anyway there are about 20 spawners for xtreme mobs, which is more then enough for almost the best armor in the game. Besides, thats some pretty stupid reasoning. If the shard picks up that much we can always add more... It takes 5 seconds to add a spawner and an entry to it, you should know that. Not to mention adding a shitload of good hunting spots just means less player interaction while hunting which is not something we want. Right now there are too many honestly but whatever, since the player base fluctuates so much it won't be changed. You seem to be thinking that xtremes are the only place to hunt or that they are the best things to hunt... Hunting is one of the most balanced things we have on this shard and it doesn't need changes, besides adding a little more variety and adding more of the same doesn't fix that.

Quote:Carpentry/Logs - No tailoring isn't the hardest skill to gather resources for. Yes it is limited based on the respawn (I estimate about 12 hours) but you can get about 6k cloth (if you know all the cotton and flax spawns) in about 10 minutes of walking around plus 15 minutes of making it into cloth. Plus you can also get resources from sheep if you want to go find those. Carpentry is not the easiest skill to gather resources for since it's like 5-12 per tree and there isn't a tree on every tile and its 10x harder to make a nice script for. Even blacksmithy is easier to gather resources for since you can get 10+ ingots per tile and every tile has ingots. Hell it's even easier to gather resources for alchemy and inscription than it is for carpentry; just teleport around and say vendor buy a few times. To get 100 boards I have to go to 4 different buildings, while with tailoring I can get over 5k cloth by going to 4 different buildings. BIG BIG difference between the two.

Yeah you can go to the fields and gather flax/cotton really quick but heres the catch, they don't respawn for hours most of the time. Meanwhile a good lumber script can get a few thousand logs an hour. Mining might seem like its the easiest but your area of harvesting is extremely limited in comparison to lumbering. Go to Yew, start chopping and you can get a ton of logs in notime.

Quote:Range - :p what about equipping items from a chest 1 tile away? When I get dressed in the morning I take something out of my dresser and put it on. I don't have to stand ontop of it to put something on lol.

Do you put your clothes on while they are still in the dresser? Didn't think so. It makes sense that they should be taken out.

Quote:Character deeds - Can you explain the cons in more depth in that thread? I really don't see them. If you're worried about the RP aspect to it, you should be able to sit in a tavern and tell a stranger your name is boo if you don't want them to know your real name. And for the realism aspect of it, I can tell people whatever I want when they ask me my name. MATTHEW doesn't float in the middle of the air above my head wherever I go lol.

In a perfect RP world players would never pay attention to the floating names, they would simply know one another by their actions, wardrobe, and such but since that cannot be done here names work more like titles, or a players fame. By that I mean thats how players know that character.
If you knew this guy named john for awhile, seen him like once a week at least, and one day he said his name was joe, I doubt you would buy that. When you change a character name it pretty much deletes the possibility of making a logical association with the player from a RP standpoint.

Quote:Hunting competition - I know you think I'm a genious but start me off on something small :p

Something small eh? How about being quiet, even a child can manage that from time to time.

Quote:As for the suggestions that aren't CRUCIAL, can a note be made of these at least for when you evil devs that sleep with other evil people have some down time?

You still can't point out a NEGATIVE aspect to this for me so until you can you can't argue against it.

You seem to have missed where Taran and I said its a waste of time better spent elsewhere. There are bugs to fix and things to balance and finish. I myself am not a scripter compared to the devs here but if I am going to script something I make sure its something that adds to the game itself instead of just making a minor and pointless change. As for the paralyze suggestion, like I already said, its something that will only matter once in a blue moon and that does not take precedence over other issues.

Anyway, enough of this back and forth stuff. As for this all being noted for the dev team, well we all have access to the forums (amazing huh?) and they can see it just fine, so consider this the note.

Now I am going to sleep, if I wake up and see one of your novel-sized replies I will be in quite the bad mood, since anything beyond this will just be a reiteration of what was already said.


Messages In This Thread
Follow up on a few suggestions - by Eighty Swords - 05-02-2009, 06:45 PM
Follow up on a few suggestions - by smoke - 05-02-2009, 07:09 PM
Follow up on a few suggestions - by Eighty Swords - 05-02-2009, 07:48 PM
Follow up on a few suggestions - by imported_Shade - 05-02-2009, 07:59 PM
Follow up on a few suggestions - by imported_Taran - 05-02-2009, 08:09 PM
Follow up on a few suggestions - by Eighty Swords - 05-03-2009, 12:26 AM
Follow up on a few suggestions - by Eighty Swords - 07-11-2009, 07:28 PM
Follow up on a few suggestions - by imported_Shade - 07-11-2009, 08:36 PM
Follow up on a few suggestions - by Eighty Swords - 07-11-2009, 09:56 PM
Follow up on a few suggestions - by imported_Gang-Bang - 07-11-2009, 10:05 PM
Follow up on a few suggestions - by imported_Ryuuku - 07-11-2009, 10:10 PM
Follow up on a few suggestions - by imported_LudaKrishna - 07-11-2009, 10:24 PM
Follow up on a few suggestions - by imported_Taran - 07-11-2009, 10:54 PM
Follow up on a few suggestions - by Eighty Swords - 07-11-2009, 11:49 PM
Follow up on a few suggestions - by imported_Shade - 07-12-2009, 12:09 AM
Follow up on a few suggestions - by imported_LudaKrishna - 07-12-2009, 12:34 AM
Follow up on a few suggestions - by Eighty Swords - 07-12-2009, 12:36 AM
Follow up on a few suggestions - by imported_Papa Smurf - 07-12-2009, 01:27 AM
Follow up on a few suggestions - by imported_Shade - 07-12-2009, 02:41 AM
Follow up on a few suggestions - by Eighty Swords - 07-12-2009, 07:35 AM
Follow up on a few suggestions - by imported_Papa Smurf - 07-12-2009, 08:49 AM
Follow up on a few suggestions - by imported_Shade - 07-12-2009, 10:58 AM
Follow up on a few suggestions - by imported_ScareCrow - 07-12-2009, 01:01 PM
Follow up on a few suggestions - by imported_snkid - 07-12-2009, 02:24 PM
Follow up on a few suggestions - by imported_Shade - 07-12-2009, 03:17 PM
Follow up on a few suggestions - by imported_Solid[PT] - 07-12-2009, 03:48 PM
Follow up on a few suggestions - by imported_snkid - 07-12-2009, 04:18 PM
Follow up on a few suggestions - by imported_Malik - 07-12-2009, 04:25 PM
Follow up on a few suggestions - by imported_snkid - 07-12-2009, 04:36 PM
Follow up on a few suggestions - by imported_Lederoil - 07-12-2009, 05:06 PM
Follow up on a few suggestions - by imported_Fable - 07-12-2009, 06:07 PM
Follow up on a few suggestions - by imported_LudaKrishna - 07-12-2009, 06:20 PM
Follow up on a few suggestions - by imported_ScareCrow - 07-12-2009, 06:30 PM
Follow up on a few suggestions - by imported_Solid[PT] - 07-12-2009, 06:40 PM
Follow up on a few suggestions - by Eighty Swords - 07-12-2009, 06:46 PM
Follow up on a few suggestions - by imported_Papa Smurf - 07-13-2009, 04:46 PM
Follow up on a few suggestions - by smoke - 07-13-2009, 04:57 PM
Follow up on a few suggestions - by imported_Lederoil - 07-13-2009, 05:26 PM
Follow up on a few suggestions - by imported_Fable - 07-13-2009, 08:05 PM
Follow up on a few suggestions - by imported_Lederoil - 07-13-2009, 10:26 PM
Follow up on a few suggestions - by imported_Taran - 07-14-2009, 04:02 PM
Follow up on a few suggestions - by imported_Ryuuku - 07-14-2009, 04:33 PM
Follow up on a few suggestions - by imported_Lederoil - 07-14-2009, 04:57 PM
Follow up on a few suggestions - by imported_Taran - 07-14-2009, 05:49 PM
Follow up on a few suggestions - by Eighty Swords - 07-14-2009, 06:56 PM
Follow up on a few suggestions - by imported_Taran - 07-14-2009, 07:18 PM
Follow up on a few suggestions - by Eighty Swords - 07-14-2009, 11:36 PM
Follow up on a few suggestions - by imported_Ryuuku - 07-15-2009, 03:23 PM

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