03-29-2009, 08:45 PM
Well there has to be something that monitors there's only one account made per IP or that there's only one open connection per IP, right? I doubt the GMs are manually going around every 5 minutes comparing the IPs of everyone ingame. I'm not super knowledgeable in C# (only did a little C in school and that was mostly serial communication), but it can't be that impossible for a script to log the IP of anyone who connects, compares it to a list of already connected clients and if there is a double then jail the offenders or send a message to staff letting them know to further look into it. Now you just make sure there isn't more then 2 of the same ip.