03-29-2009, 07:47 AM
I've said this in the past but... here goes
Logging onto a shard with 40 people online and running across a handful of players looks alot better then logging on a shard with 100 players on running across that same amount of players.
Also having more people online doesn't mean they are doing anything right... it just means that they have even more afk players. If you want it to look like this shard is packed I will create 100 accounts and run them all on some of my other comps. They wont move, macro or anything but hey it will deceive players into thinking this place is packed... and then when a new player logs in and see 130 players online and can only find 5, I think they may just leave.
The economy is more likely to get worse if this was allowed as well. People will start doing resource gathering on two characters, maybe even more. I know I can watch 4 clients no problem on a single monitor... This basically means that the item count will double (at least) in no time at all and items like full sapphire will go from like 500k (guesstimating) to 100k. Sure that sounds lovely, for a lazy bum, but if the best armor is so cheap then what value do other armors have? Economies on UO are very touchy and fragile and all things must be taken in account when these things are decided.
I'm not saying I am totally against the idea but I am against people using second accounts just to get ahead. Its one thing to make potions while you hunt or pvp on another character, its another to resource gather and pvp or hunt at the same time.
Just make sure you think about what will be best for the shard before you think about whats best for you.
These comments are merely my own impressions and thoughts about this topic, based on countless shards and 11 years of playing. I do not in any way speak for the staff team when it comes to this topic. I just want to be able to say "I told you so" if this allowed and all hell breaks loose.:p
Logging onto a shard with 40 people online and running across a handful of players looks alot better then logging on a shard with 100 players on running across that same amount of players.
Also having more people online doesn't mean they are doing anything right... it just means that they have even more afk players. If you want it to look like this shard is packed I will create 100 accounts and run them all on some of my other comps. They wont move, macro or anything but hey it will deceive players into thinking this place is packed... and then when a new player logs in and see 130 players online and can only find 5, I think they may just leave.
The economy is more likely to get worse if this was allowed as well. People will start doing resource gathering on two characters, maybe even more. I know I can watch 4 clients no problem on a single monitor... This basically means that the item count will double (at least) in no time at all and items like full sapphire will go from like 500k (guesstimating) to 100k. Sure that sounds lovely, for a lazy bum, but if the best armor is so cheap then what value do other armors have? Economies on UO are very touchy and fragile and all things must be taken in account when these things are decided.
I'm not saying I am totally against the idea but I am against people using second accounts just to get ahead. Its one thing to make potions while you hunt or pvp on another character, its another to resource gather and pvp or hunt at the same time.
Just make sure you think about what will be best for the shard before you think about whats best for you.
These comments are merely my own impressions and thoughts about this topic, based on countless shards and 11 years of playing. I do not in any way speak for the staff team when it comes to this topic. I just want to be able to say "I told you so" if this allowed and all hell breaks loose.:p

