10-20-2008, 03:36 PM
Couldn't you limit that by setting in tournament cooldown to 2-5 minutes then, or per fight. A 3 second delay is not that much at all considering the new adjustments.
For roaming group fights it could be adjusted to guilds.
One member of the guild uses that skill, then the whole guild is subject to the cooldown period. This would still allow other guilds to use their skill during alliance fights without impeding on its end result.
For roaming group fights it could be adjusted to guilds.
One member of the guild uses that skill, then the whole guild is subject to the cooldown period. This would still allow other guilds to use their skill during alliance fights without impeding on its end result.

