09-28-2008, 09:21 PM
- Plants in houses that your character own now grow if they are locked down
- ProtectionLevel is now displayed on all armor parts, not just plate.
- Staff can now see other staff with the same priv level in the wholist even if they are invis
- Removed duplicate entry of fishing pole in carpentry menu
- You no longer get the message "You create an exceptional quality item and affix your maker's mark." if the item isn't actually marked.
- Added a guild container deed to the rares vendor. Only the guildmaster can place the guild container and only the guildmaster can re-deed it by using an axe on it.
- Fixed bug where missing reagents would display twice
- You no longer crash when decoding a map while dragging it (instead you can't decode it at all)
- It's autumn on IN:X!
- You are now able to see how many people have tamed animals by either doing animal lore on them or by clicking them when they are shrunk.
- Fixed problem with vanishing items in treasure gems.
- Newly created guilds no longer have "none" as default abbreviation.
- Guild title and abbreviation won't be visible on your paperdoll anymore if you have chosen not to show your abbreviation.
- Changed max damage on explosion from 45 to 48
- Disabled bolas. They were used to dismount people from their red mounts in town.
- Made so boats get refreshed also when recalling to them from a key and when it's hold is opened. Decay time is still the same 14 days.
- Removed the guildladder, wasn't working properly. Hopefully it can be remade later on.
- Moved all the SQL-related stuff to the webserver and changed the scripts accordingly. Changed username and password and hid it in the scripts