06-12-2008, 06:19 AM
maka Wrote:It would remove the skill/reading/planing factor, and add an element of just waiting. You still have the waiting element here, but if you add total manas, you'd increase the amount of FSes, which also increases the amount of damage/second. When increasing damage/second, you lower the value of a heal (as heal heals less than a FS makes damage)
But doesnt that work the same for healing/second? I mean you can cast more greater heals.... and if needed to slow it down a bit just change the timer for drinking of total mana pots...