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Guards
#10

Personally, I think the guards are fine the way they are but, once they leave town they should deal less damage than a 1 hit kill giving the evil a chance to survive if it was just an error but, if they stay in town they deserve to be g wacked. I just think its dumb when reds get guarded in red towns because someone portal a guard to a red town or you walk into a blue moongate and get back to the red town quick enough but the guard follows you and kills you.

Regards,

Scarecrow [Prototype].

Bow Down To The ScareKing! jeje

[Image: scarecrowinxkd2.gif]


Messages In This Thread
Guards - by imported_Shar - 01-13-2008, 06:28 PM
Guards - by imported_hiphop - 01-13-2008, 08:04 PM
Guards - by imported_Shar - 01-13-2008, 08:25 PM
Guards - by imported_Love - 01-14-2008, 03:54 AM
Guards - by imported_Kitiara - 01-14-2008, 04:22 AM
Guards - by imported_Hate - 01-18-2008, 01:01 AM
Guards - by imported_Kreole Ragehead - 01-18-2008, 01:09 AM
Guards - by imported_Vegeta - 01-18-2008, 01:13 AM
Guards - by imported_Hate - 01-18-2008, 01:20 AM
Guards - by imported_ScareCrow - 01-18-2008, 07:59 AM
Guards - by imported_Kreole Ragehead - 01-18-2008, 11:13 AM
Guards - by imported_Hate - 01-19-2008, 12:24 AM
Guards - by imported_hiphop - 01-19-2008, 07:51 AM

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