01-15-2008, 04:26 PM
Slaquer Wrote:point still stands that you are incorrect in your statement that "in simplest terms, INX = IN WORLD + XUO PVP". It is XUO PVP, not IN world, the world is INX world. I don't really care that it isn't the same "world" just that any time someone brings up PVP, this is the response ; "agreed at beginning! XUO pvp, IN world!" when it is incorrect.
maybe im just ignorant on this fact, but dont all the decorations across the world contribute to the 'in world' or feel, the special static areas, the custom dungeons, the fact that you can buy statics, the pvm system (ie the loot packs, monster difficulty, spawn locations, etc) all contribute to the 'in world'? i never played in so maybe there was more then what i mentioned off the top of my head, but that seems like a few pretty decent things that are the 'in world'. they're all things that either didn't exist or weren't even close to the same on xuo.
slaquer there were a lot of things agreed upon in the merge talks and it isnt right that everything stays as was agreed with the exception of pvp. id love to bring it all up, but the merge forums aren't available here anymore, nor are the private ones we talked on.
if you change the pvp, you take away the main reason the xuo players came here, and that's just not right. changing the pvp will make this shard IN # whatever, not INX.