12-20-2007, 12:09 AM
Rioht Wrote:I played another shard that had this same concept. It was actually a kind of cool one. It was a full Rp community, but they took it to the next step. They set up an entire system and a completely different landscape. But essentially everyone started off with nothing. No towns, no guilds no vendors. All trading was done between players and in order to build houses you needed logs stones etc. the idea was to create a fully working community and impliment more player on player interaction. Anyways the idea was great but in the end the facet split up the server and it pretty much died off save a select few (the admins characters) who stayed. Server pretty much went to bout 3-4 ppl playing down to 300-400 total. So i personally wouldnt recommend trying a dual facet, but thats just from what ive seen.
The way I see is like this. Many players here are not happy with how the PvP is. Since so many of us play for the PvP it's tough for those to stay here. Therefore there is two choices, make a dual facet to keep players on the server, or allow the player base to decrease as we get out of beta to other shards.