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Why are XUO and IN players at odds?
#60

Jimmar Wrote:When can we do this? Plz say soon? Big Grin

Soon! Wink

Canaris Wrote:Again, this is mostly to Hate

Most of your post is stating your opinion on things and we see some things alike and some quite different. That's just how it goes and not everyone can agree on everything.
That is true, not everyone can agree on everything, and I am just stating my opinion and trying to "open your eyes" to the way I feel, and why I think the way I do about certain things. Smile

Canaris Wrote:Taking this talk about the world for example. First you said they (XUO folks) don't complain much and I disagreed to a degree. Then you say they have a reason to complain. Reason to complain about the world that was supposed to be the thing IN got to keep in this merge?
I do not mean that they have a reason to complain when it comes to it being "a fair merge", because it has been. But if they wanted to they could find reasons to "want to change" stuff at the shard, stuff they dislike, stuff that weren't the way it was at XUO. For example all the stuff that Smoke mentioned in his post. I do not see much of these complains even tho they COULD have been complaining about it, because it is "not fun stuff" for them to get added, they just "swallowed that part" of the merge in order to get the good stuff, just like they expect you to swallow the PvP and get used to that, and instead be happy about the other good stuff that u got out of the merge :]

Canaris Wrote:It does not. I'm sorry it's nowhere near. You already said transfers were fair in your previous post so that means lost skills is just fair to even it up. Having to learn a new world is nothing new it being the same old basic UO map that was used on XUO too from what I hear. I'd understand if it was completely custom map. Even if you mean knowing good hunting spots and spawns of rare rides and so on it's all new to IN players too. Honestly, what have INers gotten out of this merge so far?

The skilltransfer _is_ fair if you look at it from an staffmembers perspective. IN had an harder skillgain so letting XUO players keep all their skills as well would be unfair to the IN players, there for it is "fair" towards the merge. But if you look at it from the eyes of the XUO player, it is not really "fair" to them to remove almost all their skills that they have macroed to get, except for combat skills, just because "some shard" that we decided to merge with had an harder skillgain. It is however the only fair thing we could do for the shard, unless we wanted to piss the former IN players off completely, but it is not really "fair" towards the XUO played who had to macro almost all their skills once again. Do you see where I am coming from? =/

Look at what INers got and what XUOers got out of the merge from an neutral perspective. XUOers got the PvP and their tourneys / duel stones. INers got almost everything else. Try not to think about what has been scripted so far, but instead look at it as what will be scripted. Since XUO was mostly a shard focused on PvP we figured the most important thing the XUOers needed to keep was the PvP, so that is why we kept that. The INers had an more advanced world, and most INers seemed to care more about the roleplay, the hunting, and the world than the PvP, so there for they got to keep that. We just tried to make it as balanced as we could, and tried to make everybody happy. I am aware of that you can never make everybody happy, but this is as good as it gets, and I do believe the IN part of the merge got A LOT out of it, so XUOers COULD have been complaining, even tho it is "fair" from an objective point of view as a staffmember looking at both shards, do you know what I mean? :confused:

Canaris Wrote:One more thing. You seem to be stuck with the idea I think PvP here is bad. You have been defending it without me even saying any bad things about it. I have PvPed enough here already to have an opinion about it and to be honest I don't think it's bad. In fact, I think it's better balanced system than IN1 PvP ever was. I still do think it has some flaws but it has more to do with my style of playing than the actual mechanics of PvP here. I don't want to make drastic changes to this PvP system anyway. With that said, I think there is enough topics about PvP discussion already and I'd rather leave that subject there.

I'm glad you like the PvP! I don't really know why I keep defending the PvP while answering your posts, but I suppose I am "refering to everybody" when I answer to your posts. That is probably because most people in this thread has bad complains about the PvP, so I figured I might as well type everything I can come up with that will make them realize that our PvP style is actually pretty nice. The fact that you like it is one step closer to my goal, I'm glad you feel that way! :icon_dance:

Regards,
Hate

P.S: I would just like to point out that this merge is the best thing that has happened to both XUO and Imagine Nation if you ask me. We needed to bring "the best of both shards" together, to create a shard with a great PvP system and a great world feeling, that is what we have done. No matter if both shards lost most of their items, and some skills, it was still a very good choice and I am proud of how we "balanced it". By saying "players could have complained" I do not mean that we made something unfair, because we did not, but because there is almost always people "out to find something to complain about", and I am simply surprised that one of the few things I have noticed complaints about is the PvP, and that is (according to me) only because they have not yet had time to get uesd to it and learn it properly. You have all adepted very nicely and I am proud of you for it. Also keep in mind that it is far from done yet, we are still in beta, and there is plenty left to be done, but I am very proud of what we have done so far with this merge, and I do believe this is the best thing that could have happened to both shards. D.S


Messages In This Thread
Why are XUO and IN players at odds? - by imported_Bost - 12-14-2007, 10:55 PM
Why are XUO and IN players at odds? - by imported_Mephisto - 12-14-2007, 11:03 PM
Why are XUO and IN players at odds? - by imported_Gwynn - 12-14-2007, 11:28 PM
Why are XUO and IN players at odds? - by imported_Hate - 12-14-2007, 11:45 PM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-14-2007, 11:48 PM
Why are XUO and IN players at odds? - by imported_Lerri - 12-15-2007, 12:04 AM
Why are XUO and IN players at odds? - by imported_Bost - 12-15-2007, 12:07 AM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-15-2007, 12:11 AM
Why are XUO and IN players at odds? - by imported_Bost - 12-15-2007, 12:17 AM
Why are XUO and IN players at odds? - by imported_Kamos - 12-15-2007, 12:21 AM
Why are XUO and IN players at odds? - by Galens - 12-15-2007, 12:26 AM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-15-2007, 12:28 AM
Why are XUO and IN players at odds? - by imported_Lerri - 12-15-2007, 12:33 AM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-15-2007, 12:36 AM
Why are XUO and IN players at odds? - by Galens - 12-15-2007, 12:36 AM
Why are XUO and IN players at odds? - by imported_Bost - 12-15-2007, 12:38 AM
Why are XUO and IN players at odds? - by imported_Bost - 12-15-2007, 12:39 AM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-15-2007, 12:51 AM
Why are XUO and IN players at odds? - by imported_Hate - 12-15-2007, 01:15 AM
Why are XUO and IN players at odds? - by imported_n0x* - 12-15-2007, 01:25 AM
Why are XUO and IN players at odds? - by imported_Cole - 12-15-2007, 02:56 AM
Why are XUO and IN players at odds? - by MoustaxeOfVanquishin - 12-15-2007, 04:52 AM
Why are XUO and IN players at odds? - by imported_Tabion - 12-15-2007, 05:30 AM
Why are XUO and IN players at odds? - by imported_Rachet - 12-15-2007, 06:57 AM
Why are XUO and IN players at odds? - by imported_Kreole Ragehead - 12-15-2007, 08:22 AM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-15-2007, 08:32 AM
Why are XUO and IN players at odds? - by imported_Dotjr - 12-15-2007, 08:52 AM
Why are XUO and IN players at odds? - by imported_Tabion - 12-15-2007, 09:07 AM
Why are XUO and IN players at odds? - by imported_Dotjr - 12-15-2007, 09:34 AM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-15-2007, 10:01 AM
Why are XUO and IN players at odds? - by imported_Sorick - 12-15-2007, 10:22 AM
Why are XUO and IN players at odds? - by imported_Hate - 12-15-2007, 10:32 PM
Why are XUO and IN players at odds? - by imported_Hate - 12-15-2007, 10:32 PM
Why are XUO and IN players at odds? - by imported_Smurtle - 12-15-2007, 11:07 PM
Why are XUO and IN players at odds? - by imported_n0x* - 12-15-2007, 11:30 PM
Why are XUO and IN players at odds? - by imported_Dotjr - 12-15-2007, 11:39 PM
Why are XUO and IN players at odds? - by imported_n0x* - 12-15-2007, 11:51 PM
Why are XUO and IN players at odds? - by imported_Hate - 12-15-2007, 11:54 PM
Why are XUO and IN players at odds? - by Sakura - 12-15-2007, 11:59 PM
Why are XUO and IN players at odds? - by smoke - 12-16-2007, 12:09 AM
Why are XUO and IN players at odds? - by imported_Slaquer - 12-16-2007, 12:23 AM
Why are XUO and IN players at odds? - by imported_Bost - 12-16-2007, 12:28 AM
Why are XUO and IN players at odds? - by imported_Hate - 12-16-2007, 12:51 AM
Why are XUO and IN players at odds? - by MoustaxeOfVanquishin - 12-16-2007, 01:13 AM
Why are XUO and IN players at odds? - by MoustaxeOfVanquishin - 12-16-2007, 01:29 AM
Why are XUO and IN players at odds? - by imported_SombraX - 12-16-2007, 01:47 AM
Why are XUO and IN players at odds? - by MoustaxeOfVanquishin - 12-16-2007, 02:03 AM
Why are XUO and IN players at odds? - by imported_Kamos - 12-16-2007, 02:25 AM
Why are XUO and IN players at odds? - by imported_Hate - 12-16-2007, 04:05 AM
Why are XUO and IN players at odds? - by imported_Kamos - 12-16-2007, 04:41 AM
Why are XUO and IN players at odds? - by MoustaxeOfVanquishin - 12-16-2007, 04:48 AM
Why are XUO and IN players at odds? - by imported_Kamos - 12-16-2007, 04:59 AM
Why are XUO and IN players at odds? - by imported_Hate - 12-16-2007, 05:55 AM
Why are XUO and IN players at odds? - by imported_Jimmar - 12-16-2007, 06:13 AM
Why are XUO and IN players at odds? - by imported_Gang-Bang - 12-16-2007, 07:29 AM
Why are XUO and IN players at odds? - by imported_Kamos - 12-16-2007, 08:37 AM
Why are XUO and IN players at odds? - by imported_SombraX - 12-16-2007, 08:27 PM
Why are XUO and IN players at odds? - by imported_chaO!! - 12-17-2007, 02:34 AM
Why are XUO and IN players at odds? - by imported_Dramatic - 12-17-2007, 02:46 AM
Why are XUO and IN players at odds? - by imported_Hate - 12-17-2007, 03:55 AM
Why are XUO and IN players at odds? - by imported_Rackull - 12-17-2007, 04:29 AM

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