12-15-2007, 01:25 AM
Bost, for the most part, your thoughts seem pretty straight forward however one thing I dislike is the way "XUO" players are being stereotyped. It seems like all we do ingame other than looking to "PK noobs" and "Kill" is label roleplayers and other individuals as "noobs" and laughing at them, etc, etc. I agree, some players do need to work on their maturity. Harassment, when reported, IS seen as an offence and is something we, the staff take action on. If you feel like you are being harassed because of the way you play or by any other form of harassment, PLEASE page about it ingame and we will take action. *****ing about it on the forums will not fix this problem.
Now, as the other PvP coordinator on IN:X, I would like to comment on what has been said on our PvP. By our, I do mean us, as a community. I dont refer to "our" as XUO's PvP because ultimately we are now all one, as bost kindly took the time to mention.
The only real issue I see here is that players that are not very familiar and/or have not been exposed to the PvP system present here are not patient enough to learn it and give it a real chance. It is actually far more complex than it may seem. "Spamming scrolls" gets you nowhere. Actually, that sort of action will usually lead to your demise unless of course one is certain. Our PvP is actually very very complex and requires a long time to really learn and master. It is not all about reflexes and the ability to "mash buttons" .. Actually its all about logic, mathematics and the way you think. It's all about interpreting and learning to read your opponents actions and implementing the right tactics. THAT truly does take time to master or get good at. Calling our PvP a joke and that it is without meaning is just absurd. We take pride in our PvP and the nobility factor is huge. Hate has already mentioned that.
For those that claim our PvP is nothing but spamming scrolls: YOU ARE WRONG. Weapons and armour play a HUGE roll. A good weapon will allow you to deal sufficient amounts of damage. Armour will reduce the amount of damage being delt. You figure out the rest. Common sense if you ask me.
Every single action and every part of our PvP plays a role in determining your chances of survival. Every part of our PvP can be used as a means of applying tactics in order to place your opponent in a less than wanted situation. EVEN BANDAGES. I am not going to go into detail here, but I have actually breifly explained the basics and even added some more slightly advanced tips on IN:X PvP. Read my PvP guide found on our website. If you give it a chance and really try to learn it, you will actually see why we do not want to change it. Yes there might be minor tweaks here and there (hit/damage rate, maybe even a slight tweak on the wop spell, etc) but generally speaking this PvP will not be ****ed with. This is part of the XUO legacy and we have agreed from the beginning that this will be part of the merge, and will stay that way. Players coming from IN got to keep almost every other aspect of their shard.
Now, as the other PvP coordinator on IN:X, I would like to comment on what has been said on our PvP. By our, I do mean us, as a community. I dont refer to "our" as XUO's PvP because ultimately we are now all one, as bost kindly took the time to mention.
The only real issue I see here is that players that are not very familiar and/or have not been exposed to the PvP system present here are not patient enough to learn it and give it a real chance. It is actually far more complex than it may seem. "Spamming scrolls" gets you nowhere. Actually, that sort of action will usually lead to your demise unless of course one is certain. Our PvP is actually very very complex and requires a long time to really learn and master. It is not all about reflexes and the ability to "mash buttons" .. Actually its all about logic, mathematics and the way you think. It's all about interpreting and learning to read your opponents actions and implementing the right tactics. THAT truly does take time to master or get good at. Calling our PvP a joke and that it is without meaning is just absurd. We take pride in our PvP and the nobility factor is huge. Hate has already mentioned that.
For those that claim our PvP is nothing but spamming scrolls: YOU ARE WRONG. Weapons and armour play a HUGE roll. A good weapon will allow you to deal sufficient amounts of damage. Armour will reduce the amount of damage being delt. You figure out the rest. Common sense if you ask me.
Every single action and every part of our PvP plays a role in determining your chances of survival. Every part of our PvP can be used as a means of applying tactics in order to place your opponent in a less than wanted situation. EVEN BANDAGES. I am not going to go into detail here, but I have actually breifly explained the basics and even added some more slightly advanced tips on IN:X PvP. Read my PvP guide found on our website. If you give it a chance and really try to learn it, you will actually see why we do not want to change it. Yes there might be minor tweaks here and there (hit/damage rate, maybe even a slight tweak on the wop spell, etc) but generally speaking this PvP will not be ****ed with. This is part of the XUO legacy and we have agreed from the beginning that this will be part of the merge, and will stay that way. Players coming from IN got to keep almost every other aspect of their shard.