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Taran, Maka, and the rest of the staff
#6

Smurtle Wrote:I've already made several charts for the crafting skills. The point is, they're not going to influence the economy nor will they ever now. From logging and smithing for hours over a span of few days, the conclusion is it's just not worth it to do it. Nor is it worth it to purchase materials to do it. The only reason is self-supply and that's about it.

I think it may eventually become worth it to purchase from other players, but in the case of tailoring if you're talking about buying bolts and crafting stuff for profit...I don't see any reason why that should be possible before you've GMed it (and those items sell for higher). Even then, the profit should be very minimal from buying bolts

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More importantly, i really agree with you Tabion. There's simply too much posted material around making changes to the shard. Many people reiterate others' words to make their issue seem more pressing, but we really don't need any more pressing issues. The staff know what needs to be changed, and pestering them about it, and pestering them for not responding to your pestering, is far from helping.

What can we do? Maybe it would be nice if no suggestions whatsoever...no gameplay issues were allowed at all in the general forum. That could be the place for events, updates, players organizing things, and sharing ideas with each other...

[Image: Cole_Green.JPG]


Messages In This Thread
Taran, Maka, and the rest of the staff - by imported_Tabion - 12-03-2007, 01:02 PM
Taran, Maka, and the rest of the staff - by imported_Tiesto - 12-03-2007, 01:16 PM
Taran, Maka, and the rest of the staff - by imported_Naitsir - 12-03-2007, 01:17 PM
Taran, Maka, and the rest of the staff - by imported_Duke - 12-03-2007, 01:21 PM
Taran, Maka, and the rest of the staff - by imported_Smurtle - 12-03-2007, 06:22 PM
Taran, Maka, and the rest of the staff - by imported_Cole - 12-03-2007, 07:38 PM
Taran, Maka, and the rest of the staff - by imported_Smurtle - 12-03-2007, 07:50 PM

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