12-02-2007, 11:17 PM
I like the effort put into your suggestions Valas, but I dont know how adding some more craftables will help. People will still be hunting and crafting their weps. The only difference I think it will make is that the gold will shift from people hunting for it to the people who put together the rare weps. It doesnt fix the economy or slow down player incomes.
In regards to all transfers wether they are skill based, gold based, or static houses. These were all agreed upon and we took the best solution that was put forth. We worked out as many flaws as possible and tried to make it balanced for both sides. Please try to show some understanding for what difficult decisions we had to make between sacrificing the players we had on INR or XUO and the prospective players. We knew we would keep the INR and XUO players if we coaxed them into staying, but we couldn't predict the amount of players who would come over from another shard.
If you guys have problems stop b*tching about them and put forward a suggestion. B*tching doesn't help us improve the shard for you, suggestions do.
In regards to all transfers wether they are skill based, gold based, or static houses. These were all agreed upon and we took the best solution that was put forth. We worked out as many flaws as possible and tried to make it balanced for both sides. Please try to show some understanding for what difficult decisions we had to make between sacrificing the players we had on INR or XUO and the prospective players. We knew we would keep the INR and XUO players if we coaxed them into staying, but we couldn't predict the amount of players who would come over from another shard.
If you guys have problems stop b*tching about them and put forward a suggestion. B*tching doesn't help us improve the shard for you, suggestions do.
Thanks,
GM Pande
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