11-19-2007, 05:34 AM
wold Wrote:the only concern i have is that armor/melee should have some sort of input on the pvp. If we could keep xuo style pvp but make it so we have hand to hand combat combined with wearing good armor i'd be happy.
I think this is the main point in these fights. Even though magery is fun and all, not having the real need for hand-to-hand combat leaves some strategy out.
PvP, in my opinion should be as follows. Fight starts, harm or some other low mana spell to counter magic reflect. Poison or a simple FS. If unsuccessful, then hand-to-hand. Wait for mana to recharge and the other fighter has low enough health, finish him with a well placed FS.
I do not believe that everyone wants to change the current PvP system. I believe that people just want it to incorporate hand-to-hand combat a bit more. More then likely to give PvP a new twist.
That's my 1 nickle and 3 pennies...