11-17-2007, 09:47 AM
The sales prices to npcs for ANY item is completely below what they should be. Ive tried crafting every single item from blacksmith, tinker, tailor all exceptionally made and everything sells for way below average. The prices on INR were perfect and I suggest the replace or look up the old scripts to match the prices. Currently it doesnt matter what you do a crafter cant make money.
Examples which I am familiar with on almost any shard
Blacksmith: best way for a blacksmith to make money is exceptional gorgets which sell for 150gp non exceptional sell for 100gp. Here exceptional gorgets sell for 62gp.
Tailor: Leather makes the most money for tailor. Leather gloves and sleeves are suppose to make 10-12gp per leather while exceptional ones make 15-16gp per leather. Here i tried making everything from cloth to studded leather and the most you can make is 4gp per leather.
All items sold back are suppose to be proportional to the amount of resources they take and the value of each resource. Would it be possible to replace the current tables with the INR ones taking into consideration that you can still gain from making the easiest thing.
Examples which I am familiar with on almost any shard
Blacksmith: best way for a blacksmith to make money is exceptional gorgets which sell for 150gp non exceptional sell for 100gp. Here exceptional gorgets sell for 62gp.
Tailor: Leather makes the most money for tailor. Leather gloves and sleeves are suppose to make 10-12gp per leather while exceptional ones make 15-16gp per leather. Here i tried making everything from cloth to studded leather and the most you can make is 4gp per leather.
All items sold back are suppose to be proportional to the amount of resources they take and the value of each resource. Would it be possible to replace the current tables with the INR ones taking into consideration that you can still gain from making the easiest thing.