11-16-2007, 09:52 PM
- Tweaked loot
- You can now use Sewing Kit on leather
- Removed dex penalty loss on some armor pieces
- Fixed issues with begging, it should now work properly
- Removed effects when casting manadrain on players (spell doesnt work on players)
- Increased Vampires' magery damage
- Added scrolls to reaper
- Fixed bug with potionkeg not displaying shrink pots
- Alchemy messages now only appear for the person making them
- Removed bones from lootdrop for serpents
- Removed Auto-dispel and rummage from some mobs
- Fixed issue with hiding where ghosts could reveal hidden players
- Packanimals are now karma blue for other players
- Vendors now have less gold in their backpacks
- You can now drop items into a locked chest
- Removed HornedHides, HornedLeather, BarbedHides, BarbedLeather, SpinedHides and SpinedLeather.
- Finished guilddoors, added command to check what GuildID a person has
- Modified the animaltaming algo a bit
- Bottles and trashbarrels are now craftable
- HarborMaster is now karma blue
- You can now use commands when hidden with spell. Fixed so .wop works as intended when hidden with spell
- Removed map restrictions from Malas
- EV's no longer attack hidden players
- Passwordchange pages no longer display desired password
- Rearranged the scripts a bit, removed some old INR scripts that wasn't needed.
- Added some error checking code to Notoriety.cs
- Made provocation harder.
- Fixed 2 bugs (possibly 3, can't recreate it) with guards.
- Fixed so that you wont turn crim if you heal monsters with bandages.
- Lowered the fail rate on DP and manas.
- Fixed an issue where only the owner could lock down items.
- Made clubs a little worse, so that people can macro mace.
- Minitrashcan made them like trashbarrels.
- Changed all the vendors stock to random.
- Changed 15 to 20 characters on the guildabrebiation name.
- Changed the stuck help so you get teleported to a random spot. Fixed bug where you could end up in Trammel.
- You can now only use Archery Butte if you archery is below 30
- Added response to "I must consider my sins" if not a guardcandidate
- You can no longer get wool from summoned sheep
- Gargoyle pickaxe removed from loot
- Made it so that crim and murderers have different hue in the menu on menu.
- Added name filtering to the on menu, ".on mak" will give you all players online with "mak" in their name.
- Changed who gump hues.
- Increased the corpse open distance, loot distance is the same.
- Club now requires 3 logs to craft instead of 4
- You can now dye pouches
- Added antimacro gump to farmable items and when you cut sheep for wool
- You now gain resisting spells when hit by magic arrow
- You can now recall off boat keys
- Fixed issue where peacemaking would make you unable to use another skill
- All masks are now dyable
- Changed back gold drop on TreasureMapChest so it's 1000*lvl again
- Changed mana pot code a bit.
- Changed potion code. Made so that all spells have a drinking delay (could have been used to "bug" macro alchy)
- Changed the sell prices for alchemy to balance alchemy skill gain.
- You will now get a pair of scissors when you create a char with tailoring
- Changed the mages buying prices for scroll. Was an issue with fireball.
- Made magic resist twice as hard to gain
- You can now loot while hidden
- Minitrashcans now remove items inside it after 20 seconds instead of 3 minutes
- You no longer animate if you're out of ammo when shooting, also added a message
- Healers can't resurrect you in houses anymore
- Changed default vampire shroud hue to 1150
- Theres now an animation when crafting items when using carpentry just like sphere
- Changed vendor restocking, it is now 20-40 mins. If you kill the vendor it will restock. Restock timer will change every time it restocks.
- Fixed so that untamed creatures no longer disappear in houses.
- Changed bottle weight from 1 to .2
- Ogre lords now makes even more damage
- Fixed bug where shooting with a ranged weapon would consume 2 ammo instead of 1

