11-09-2007, 05:54 PM
I can see both sides on this matter.
One side wants the runes because its more convinient and easier.
Other side doesnt because it removes alot of risk and excitment from going to a far away dungeon.
Im personally against such "free instant teleportation". A dungeon is supposed to be far away and a difficult and dangerous place to be. I realise that this will never be quite true but we should not compromise it even further.
UO isnt a fast and easy game. Its not quick enjoyment or simple fun. UO is vastly more complicated and fun is gained over time and mainly thru playing alongside others.
If getting good equipment and high skills was fast then there is nothing left to achieve and the game turns stale and boring.
One side wants the runes because its more convinient and easier.
Other side doesnt because it removes alot of risk and excitment from going to a far away dungeon.
Im personally against such "free instant teleportation". A dungeon is supposed to be far away and a difficult and dangerous place to be. I realise that this will never be quite true but we should not compromise it even further.
UO isnt a fast and easy game. Its not quick enjoyment or simple fun. UO is vastly more complicated and fun is gained over time and mainly thru playing alongside others.
If getting good equipment and high skills was fast then there is nothing left to achieve and the game turns stale and boring.