11-09-2007, 01:32 PM
Yeah but this eliminates stealthy tactics and a challenge, not to mention the decision on trying to run back to town after a res or to try and be quick but stealthy all the way back to your corpse. Which is very possible 4/5 times.
Also if someone or a group of someones kill me in a dungeon... why would I want to rush back if they beat me? There is no hurry for this since I am sure my corpse was looted dry. BUT if I do decide to go back and try to defeat whoever killed me and die again... why would I go for that third attempt. People normally cut their losses rather then contributing to them.
Just as an added note, if for some reason this is added I think the decay timer should be lowered. It already provides enough time to walk to town, res, grab a bag of regs and recall back, for most dungeons anyway. If I am not mistaken and the timer is 10 minutes for decay, this includes destard.
And smurtle, is calling something stupid 4 times your explanation of a valid point? You just through a hissy fit because you don't agree with something instead of stating why... this is what I was trying to explain earlier. I personally think they add an extra factor to the game, limits the use of other pots a person can use (timer wise) while you fight them and is easily canceled out with detect. So why is that stupid, stupid, stupid, stupid?
Also if someone or a group of someones kill me in a dungeon... why would I want to rush back if they beat me? There is no hurry for this since I am sure my corpse was looted dry. BUT if I do decide to go back and try to defeat whoever killed me and die again... why would I go for that third attempt. People normally cut their losses rather then contributing to them.
Just as an added note, if for some reason this is added I think the decay timer should be lowered. It already provides enough time to walk to town, res, grab a bag of regs and recall back, for most dungeons anyway. If I am not mistaken and the timer is 10 minutes for decay, this includes destard.
And smurtle, is calling something stupid 4 times your explanation of a valid point? You just through a hissy fit because you don't agree with something instead of stating why... this is what I was trying to explain earlier. I personally think they add an extra factor to the game, limits the use of other pots a person can use (timer wise) while you fight them and is easily canceled out with detect. So why is that stupid, stupid, stupid, stupid?


![[Image: mariozl3.png]](http://img134.imageshack.us/img134/7969/mariozl3.png)