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Stats
#7

So, XUO didn't allow stats to go over 100?

If you do implement this, maybe make it so that stats will raise naturally over 100, but so that it is very hard to do. Also make it so that if you wear cursed items that your stats won't change (so you cant wear a bunch of cursed invuln leather so your stats are down to like 10, and then gain 20 STR in 15 minutes). Inflated stats are obviously already an advantage, but that advantage I think should be hard to achieve.


Messages In This Thread
Stats - by imported_Aghast - 11-08-2007, 04:17 PM
Stats - by imported_Sorick - 11-08-2007, 05:20 PM
Stats - by imported_Horacio - 11-08-2007, 05:53 PM
Stats - by imported_Preved - 11-08-2007, 06:42 PM
Stats - by imported_Kreole Ragehead - 11-08-2007, 07:39 PM
Stats - by maka - 11-08-2007, 08:13 PM
Stats - by imported_Lindenwood - 11-08-2007, 09:12 PM
Stats - by imported_Hiroshima - 11-09-2007, 01:51 AM
Stats - by imported_Sorick - 11-09-2007, 02:13 AM
Stats - by imported_DeNiro - 11-09-2007, 02:57 AM
Stats - by imported_Hiroshima - 11-09-2007, 03:48 AM
Stats - by imported_Lindenwood - 11-09-2007, 08:12 AM
Stats - by imported_Tabion - 11-09-2007, 08:40 AM

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