10-04-2007, 02:20 PM
- You now loose 50% mana on "too low" skill fizzling. You do not loose any mana if you fizzle the spell to fast, or if you cast another spell that fizzles the old one. This will have NO effect on PvP if you do not fight with way to low skills.
- Fixed a message weird message that you got when failing FS due to skill.
- Ancient wyrms no longer cast dispell.
- Animal Taming should now work properly
- Enabled clumsy, feeblemind, weaken, curse, agility, cunning, strength, masscurse and bless. They do not mess with PvP, the harmful spells doesn't have an effect on players and the benificial spells only works if you have less than 90 in the corresponding stat. All spells work as they should on monsters. Fixed sounds and effects to replicate Sphere
- Only human mobs now have powerwords
- Update the event supplier features and logics. Staff members can now completely customize what gears they want as event items, and what props they should have, fairly easy.
- Fixed polly and summon creature crash bug.
- Fixed the sphere menu bug where it didn't want to display the names of items that used a string instead of cliloc
- Staffmembers won't we able to use EventSupplier
- Core updated to RunUO rev 258.
- We are now fully in sync with RunUO 2.0 rev 259
- Updated XML Spawner
- Added CEO Video Blackjack
- Remade tracking so it works like Sphere, left to do is to fix the gump so it looks like Sphere
- Changed so copying books won't make you gain inscription
- Tracking is now a revealing skill (it reveals you if you're hidden)
- Small updates to the INX hair stylist. Fixed two bugs and cleaned the code up a little.
- Fixed an issue with criminal message
- Remade incognito, protection, dispel and their "mass" spells.
- Optimized polymorph-code a bit.
- Added AllowTrade to regions, to disable trading in DP.
- Removed disconnecting due to inactivity.
- Added allow/disallow PvP to regions. Good for quest, training ground, etc.
- Update the guard code a little
- Added so that guards attack all the criminals they "see", without vendors calling them.
- Powerwords are now visible even when you are polymorphed
- Added effects when dispelling summons
- Fixed a bug where staff would not be able to use commands if they cast invis on themselves
- You can now eat food from 6 tiles away
- Fixed issue where monsters would speak and where vendors would speak twice
- Mana pots now have the same base id as str pots
- Changed name on a shrink potion to Shrink Potion
- Vendors now attack back and enter warmode