08-16-2007, 11:38 AM
I want to recreate the UO client with titan quest 3D Elcid said he wanted to help out, and the more people helping out, the better it will get. But I guess we need to come up with a standard to all keep if we are a lot of people collaborating on this project.
EDIT: We are currently in the design and research phase. Not design as in *draw draw*, but more programmatic design to ensure stability, quality and performance. We need to decide what file format to use, what rendering to use, and if we are using a 3rd party GFX lib, or going straight for DX(so far it seems like DX is the thing to go for). I want to collect up on designers so that when we were ready with the programming part, applying a full 3D world would just take a matter of months.
EDIT: We are currently in the design and research phase. Not design as in *draw draw*, but more programmatic design to ensure stability, quality and performance. We need to decide what file format to use, what rendering to use, and if we are using a 3rd party GFX lib, or going straight for DX(so far it seems like DX is the thing to go for). I want to collect up on designers so that when we were ready with the programming part, applying a full 3D world would just take a matter of months.