07-26-2007, 06:29 PM
I would think that publicity is only good for initial launch and luring new players. Any pay-to-play game will need to actually have good content to hold anyones interest.
UO, Everquest, Lineage, City of Heroes, SWG, WoW, etc... with the exception of UO's retarded expansions, they have all proven to be quality games. That's because of their production value which would not have been so high without the expectation of users paying monthly.
You won't see any free mmorpgs paying for the best programmers, designers, artists, or writers they can find.
UO, Everquest, Lineage, City of Heroes, SWG, WoW, etc... with the exception of UO's retarded expansions, they have all proven to be quality games. That's because of their production value which would not have been so high without the expectation of users paying monthly.
You won't see any free mmorpgs paying for the best programmers, designers, artists, or writers they can find.